Gaming machine with locking function and insurance feature
First Claim
Patent Images
1. A gaming machine comprising:
- a removable key provided so as to correspond to said gaming machine; and
a controller, said controller programmed to execute the processing of(A) determining whether or not said key has been removed,(B) controlling said gaming machine so as to make a game executable when determining in said processing (A) that said key has not been removed, while controlling said gaming machine so as to make the game unexecutable when determining in said processing (A) that said key has been removed,(C) executing a game on condition that the flame has been made executable in said processing (B),(D) counting the number of games when transition occurs from a non-insurance mode to an insurance mode,(E) measuring an elapsed time since last removal of said key,(F) clearing the number of games counted in said processing (D) when said elapsed time reaches a first predetermined time without said key being returned, wherein transition occurs from the insurance mode to the non-insurance mode upon clearing the number of games; and
(G) paying out a predetermined number of game media when the number of games counted in said processing step (D) has reached a specific number.
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Accused Products
Abstract
A slot machine of the present invention comprises: a removable key provided so as to correspond to the gaming machine; and a controller, the controller programmed to execute the processing of (A) determining whether or not the key has been removed, and (B) controlling the gaming machine so as to make a game executable when determining in the processing (A) that the key has not been removed, while controlling the gaming machine so as to make the game unexecutable when determining in the processing (A) that the key has been removed.
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Citations
11 Claims
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1. A gaming machine comprising:
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a removable key provided so as to correspond to said gaming machine; and
a controller, said controller programmed to execute the processing of(A) determining whether or not said key has been removed, (B) controlling said gaming machine so as to make a game executable when determining in said processing (A) that said key has not been removed, while controlling said gaming machine so as to make the game unexecutable when determining in said processing (A) that said key has been removed, (C) executing a game on condition that the flame has been made executable in said processing (B), (D) counting the number of games when transition occurs from a non-insurance mode to an insurance mode, (E) measuring an elapsed time since last removal of said key, (F) clearing the number of games counted in said processing (D) when said elapsed time reaches a first predetermined time without said key being returned, wherein transition occurs from the insurance mode to the non-insurance mode upon clearing the number of games; and (G) paying out a predetermined number of game media when the number of games counted in said processing step (D) has reached a specific number. - View Dependent Claims (2, 5)
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3. A gaming machine comprising:
- a removable key provided so as to correspond to said gaming machine;
a symbol display device capable of variably displaying a plurality of symbols; and
a controller,said controller programmed to execute the processing of (A) determining whether or not said key has been removed, (B) controlling said gaming machine so as to make a game executable when determining in said processing (A) that said key has not been removed, while controlling said gaming machine so as to make the game unexecutable when determining in said processing (A) that said key has been removed, (C) executing, on condition that the game has been made executable in said processing (B), a game in which said plurality of symbols are variably displayed and then stop-displayed by said symbol display device after game media have been BET in number equal to or less than a predetermined maximum number of BETs, and game media are paid out in number according to the stop-displayed symbols or a combination thereof, (D) counting the number of games when transition occurs from a non-insurance mode to an insurance mode, (E) paying out a predetermined number of game media when the number of games counted in said processing (D) has reached a specific number, (F) measuring an elapsed time since last removal of said key, and (G) clearing the number of games counted in said processing (D) when said elapsed time reaches a first predetermined time without said key being returned, wherein transition occurs from the insurance mode to the non-insurance mode upon clearing the number of games. - View Dependent Claims (4, 11)
- a removable key provided so as to correspond to said gaming machine;
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6. A gaming machine comprising:
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a reading device capable of reading player data from a player information storage medium storing said player information for specifying a player; an input device with which interruption of a game or end of the game is to be inputted; and a controller, said controller programmed to execute the processing of (A) reading the player information from the player information storage medium by using said reading device, (B) making the game executable when, in the game ended state, the player information has been read in said processing (A), (C) making the game unexecutable, on condition that interruption of the game or end of the game has been inputted from said input device, (D) determining, when the player information is read in said processing (A) after interruption of the game has been last inputted from said input device, whether or not this piece of player information is the same as a piece of player information having been last read before interruption of the game, (E) making the game executable when determining that the two pieces of player information are the same, while keeping the game unexecutable when determining that the two pieces of player information are not the same; (F) executing the game on condition that the game has been made executable in said processing (B) and when transition occurs from a non-insurance mode to an insurance mode; (G) measuring an elapsed time since last input of interruption of the game from said input device; and (H) clearing a history of games executed in said processing (F), when said elapsed time reaches a third predetermined time without the game being made executable in said processing (E) after interruption of the game has been last inputted from said input device, wherein transition occurs from the insurance mode to the non-insurance mode upon clearing a history of games executed. - View Dependent Claims (7, 8, 9)
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10. A control method of a gaming machine comprising the steps of:
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(A) determining whether or not a removable key, which is provided so as to correspond to said gaming machine, is removed; (B) making a game executable when determining in said step (A) that said key has not been removed, while making the game unexecutable when determining in said step (A) that said key has been removed; (C) executing, on condition that the, game has been made executable in said step (B), a, game in which said plurality of symbols are variably displayed and then stop-displayed by said symbol display device after, game media have been BET in number equal to or less than a predetermined maximum number of BETs, and, game media are paid out in number according to the stop-displayed symbols or a combination thereof; (D) counting the number of games when transition occurs from a non-insurance mode to an insurance mode; (E) paying out a predetermined number of, game media when the number of games counted in said step (D) has reached a specific number; (F) measuring an elapsed time since last removal of said key; and (G) clearing the number of, games counted in said step (D), when said elapsed time reaches a first predetermined time without said key being returned, wherein transition occurs from the insurance mode to the non-insurance mode upon clearing the number of games counted.
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Specification