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Method, system and apparatus for users to build and use digital products and for advertisers to communicate with users in a manner that does not mitigate user experience

  • US 8,156,004 B2
  • Filed: 08/21/2007
  • Issued: 04/10/2012
  • Est. Priority Date: 08/21/2006
  • Status: Expired due to Fees
First Claim
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1. A server for hosting a multi-user, online, user-navigable virtual environment and configured to serve advertisements to one or more users, the server comprising:

  • a network adaptor for connecting to one or more clients, each client associated with a user of the virtual environment, the environment being rendered by code and including one or more mediums which each serve as an advertising platform;

    a data storage system for storing data concerning the virtual environment;

    a processor; and

    a computer readable medium encoded with a computer program executable on the processor so as to;

    transmit at least a portion of the virtual environment to a client associated with a first user,obtain component selections from the first user in accordance with a rule base, each component being associated with one or more attributes;

    construct a custom product by combining the obtained component selections, the constructed product having a set of interactivity characteristics affecting behavior of the product in the virtual environment as a function of the associated attributes;

    receive navigation data concerning the custom product from the client in response to user interaction by the first user;

    trigger a set of events in response to a condition within the virtual environment other than navigation due to user interaction by the first user, the condition being at least one of an environmental property and a user action by the first user within the virtual environment;

    compare ad-serve parameters to at least information associated with the component selections;

    serve first advertisement to the first user in a first medium in response to the triggering step, the first advertisement concerning a real-world product component and being served in accordance with a result of the comparing step;

    in response to any interaction with the first advertisement by the first user at the client, selectively modify the custom product to include a component selection which represents the real-world product;

    change one or more of the interactivity characteristics of the product component based on any modification of the custom product;

    evaluate impression criteria associated with an exposure time of the first advertisement;

    based on a determination that the first medium is no longer suitable, determine a second medium in which to place a second advertisement if the evaluated impression criteria is not satisfied, the second advertisement having the exposure time of the first advertisement; and

    place the second advertisement in the second medium if the evaluation is that the evaluated impression criteria is not satisfied in order to maximize an impression on the first user,wherein the first medium and the second medium are different than one another.

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