Human movement measurement system
DCFirst Claim
Patent Images
1. A system for a user to play a video game, comprising:
- a first hand-held communication device comprising;
a transmitter for transmitting signals;
a receiver for receiving signals; and
an output device;
an array of receiving devices remote from the first hand-held communication device for detecting ultrasonic signals emitted by the first hand-held communication device;
a processing system, remote from the first hand-held communication device, and in electrical communication with the array of receiving devices, adapted to wirelessly receive the signals transmitted by the transmitter, to determine movement information for the first hand-held communication device, to determine position information for the first hand-held device, and to send data signals to the first hand-held device to provide feedback data to the user;
wherein the movement information of the first hand-held communication device controls the movement of at least one object in a computer generated virtual environment; and
wherein the first hand-held communication device is adapted to receive and process the received data signals and generate sensory stimuli for the user based on the received data signals and delivered through the output device.
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Litigations
2 Petitions
Accused Products
Abstract
A system for use in playing a video game, the system acting to measure the position of transponders for testing and to train the user to manipulate the position of the transponders while being guided by interactive and sensory feedback. A bidirectional communication link to a processing system supporting the video game provides functional movement assessment.
189 Citations
84 Claims
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1. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; an array of receiving devices remote from the first hand-held communication device for detecting ultrasonic signals emitted by the first hand-held communication device; a processing system, remote from the first hand-held communication device, and in electrical communication with the array of receiving devices, adapted to wirelessly receive the signals transmitted by the transmitter, to determine movement information for the first hand-held communication device, to determine position information for the first hand-held device, and to send data signals to the first hand-held device to provide feedback data to the user; wherein the movement information of the first hand-held communication device controls the movement of at least one object in a computer generated virtual environment; and wherein the first hand-held communication device is adapted to receive and process the received data signals and generate sensory stimuli for the user based on the received data signals and delivered through the output device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31)
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32. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; and a processing system, remote from the first hand-held communication device for wirelessly receiving the signals transmitted by the transmitter, determining movement information for first hand-held communication device; a second hand-held communication device, in wireless communication with the processing system said second hand-held communication device, comprising a transmitter for transmitting signals; wherein the processing system is adapted to determine movement information of the second hand-held communication device and send feedback data to the user based on the movement information of the first and second hand-held communication devices; wherein the first hand-held communication device is adapted to receive and process the feedback data and generates sensory stimuli for the user based on the received data and delivered through the output device; and wherein the movement information of the first and second hand-held communication devices are used to control a graphical object on a display screen. - View Dependent Claims (33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48)
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49. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; and a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitter, to determine movement information for the first hand-held communication device; wherein the movement information of the first hand-held communication device controls the movement of at least one object in a computer generated virtual environment; wherein the first hand-held communication device is adapted to receive and process the received data signals and generate sensory stimuli for the user, based on the received data signals and delivered through the output device; and wherein the processing system is adapted to determine the three-dimensional position of the first hand-held communication device and wherein the object is controlled in a virtual three-dimensional environment.
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50. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; a second hand-held communication device, the second hand-held communication device comprising a transmitter for transmitting signals; and a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitters of the respective communication devices, to determine movement information for each of the respective communication devices, and to send data signals to the receiver to provide feedback data to the user; wherein the first hand-held communication device is adapted to receive and process the received data signals and generate sensory stimuli for the user, based on the received data signals and delivered through the output device; wherein the movement information of the first and second hand-held devices are used to control a graphical object on a display screen; and wherein the system is interactive and responds to verbal command input from the user. - View Dependent Claims (51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62)
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63. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; a second hand-held communication device adapted to electrically communicate with the first communication device, and adapted for being attached to, in contact with, or held by the user, the second hand-held communication device comprising a transmitter for transmitting signals; an array of receiving devices remote from the first hand-held communication device for tracking the movement of the first hand-held communication device; a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitter of the first hand-held communication device, to determine movement information for each of the respective communication devices, and to send data signals to the receiver to provide feedback data to the user; wherein the first hand-held communication device is adapted to receive and process the received data signals and generate sensory stimuli for the user, based on the received data signals, the sensory stimuli delivered through the output device; wherein the first hand-held communication device is further comprised of a user input device adapted for communication with the processing system through the transmitter; and wherein the user input device is adapted for calibrating the first communication device to establish a reference position. - View Dependent Claims (64, 65, 66, 67, 68, 69, 70, 71)
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72. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; a second hand-held communication device adapted to electrically communicate with the first communication device, and adapted for being attached to, in contact with, or held by the user, the second hand-held communication device comprising a transmitter for transmitting signals; and a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitter of the first hand-held communication device, and to send data signals to the receiver to provide feedback data to the user; wherein the first hand-held communication device receives and processes the received data signals and generates sensory stimuli for the user, based on the received data signals and delivered through the output device; wherein the first hand-held communication device is further comprised of a user input device adapted for communication with the processing system through the transmitter; and wherein the user input device is adapted for calibrating the first communication device. - View Dependent Claims (73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84)
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Specification