Virtual radio in a wagering game machine
First Claim
Patent Images
1. A computerized wagering game system, comprising:
- a gaming module comprising a processor and gaming code configured to play a wagering game on which monetary value can be wagered;
a virtual radio audio module configured to play a selected multiple audio track program of constantly running multi-track audio programs, wherein different audio tracks include different audio programs; and
the virtual radio audio module configured to play the selected audio track program, wherein the selected audio track program is selected by a wagering game player;
and the virtual radio audio module configured to mute audio tracks of the audio programs not part of the selected audio program, the selected audio program presented to simulate a radio such that playing of the selected audio program may start from a point other than the beginning of an audio track corresponding to the selected audio program, wherein the audio programs are received from a server via a network connection.
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Abstract
The present invention provides in one embodiment a computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered. A virtual radio audio module is operable to play one of a plurality of audio programs selected by a wagering game player. The selected audio program is presented to simulate a radio such that playing of the selected audio program may start from a point other than the beginning of the audio track.
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Citations
25 Claims
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1. A computerized wagering game system, comprising:
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a gaming module comprising a processor and gaming code configured to play a wagering game on which monetary value can be wagered; a virtual radio audio module configured to play a selected multiple audio track program of constantly running multi-track audio programs, wherein different audio tracks include different audio programs; and the virtual radio audio module configured to play the selected audio track program, wherein the selected audio track program is selected by a wagering game player; and the virtual radio audio module configured to mute audio tracks of the audio programs not part of the selected audio program, the selected audio program presented to simulate a radio such that playing of the selected audio program may start from a point other than the beginning of an audio track corresponding to the selected audio program, wherein the audio programs are received from a server via a network connection. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of operating a computerized wagering game machine, comprising:
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conducting a wagering game on which monetary value can be wagered by executing gaming code on a processor; simultaneously running multiple audio tracks of a plurality of audio programs wherein different audio tracks include different audio programs; receiving a selection of an audio program of the plurality of audio programs by a wagering game player; playing the selected audio program in a virtual radio module, the selected audio program presented to simulate a radio such that playing of the selected audio program may start from a point other than the beginning of an audio track corresponding to the selected audio program, wherein the audio programs are received from a server via a network connection; and muting audio tracks of the audio programs not part of the selected audio program. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A non-transitory machine readable medium with instructions stored thereon, the instructions when executed operable to cause a computerized system to:
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play a wagering game on which monetary value can be wagered by executing gaming code on a processor; simultaneously play multiple audio tracks of a plurality of audio programs wherein different audio tracks include different audio programs; and receive a selection, by a wagering game player, of an audio program of an audio program of the plurality of audio programs, the selected audio program presented to simulate a radio such that playing of the selected audio program may start from a point other than the beginning of an audio track corresponding to the selected audio program; and mute audio tracks of the audio programs not part of the selected audio program. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
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25. A computerized wagering game virtual radio system, comprising:
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a server having a network interface and configured to send multiple audio tracks of a plurality of audio programs to one or more computerized wagering games, wherein different audio tracks include different audio programs; a first computerized wagering game having a virtual radio audio module configured to play one of the audio programs of the plurality of audio programs selected by a first wagering game player, the selected audio program presented to simulate a radio such that playing of the selected audio program may start from a point other than the beginning of the audio track; a second computerized wagering game having a virtual radio audio module configured to play one of the audio programs selected by a second wagering game player; and synchronizing playback of audio programs between the first computerized wagering game and the second computerized wagering game when the first wagering game player and the second wagering game player select the same audio program.
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Specification