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Message output device, wherein the message has a life duration

  • US 8,167,694 B2
  • Filed: 01/13/2005
  • Issued: 05/01/2012
  • Est. Priority Date: 01/14/2004
  • Status: Active Grant
First Claim
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1. A message output device, comprising:

  • a battle control unit which controls a battle between characters belonging to opposing friend and enemy sides in a virtual space based on a predetermined instruction input;

    a message storage unit which stores a plurality of main messages matching progress statuses of the battle, and a plurality of sub messages matching winning and losing statuses of the friend and enemy sides;

    a main message acquisition unit which acquires a main message specified in accordance with a progress status of the battle;

    a sub message acquisition unit which detects winning and losing statuses of the friend and the enemy sides which change in accordance with a progress status of the battle at each predetermined timing, and acquires a sub message matching the winning and losing statuses that are detected;

    a message output unit which outputs, based on a predetermined condition, the main message acquired by the main message acquisition unit and the sub message acquired by the sub message acquisition unit; and

    a retaining unit that at least temporarily retains the sub message acquired by the sub message acquisition unit;

    wherein a life duration time is set at least for each sub message retained in the retaining unit;

    a message deletion unit that deletes, from among the sub messages retained in the retaining unit, a sub message whose life duration time has expired without outputting the sub message,a priority order is set for each main message and each sub message; and

    the message output unit outputs, in an order based on the priority order, the acquired main message and the sub message having been retained in the retaining unit.

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