Gaming machine
First Claim
Patent Images
1. A gaming machine comprising:
- plural stations each of which determines a game result and executes a game independently; and
a processor which executes;
(a) a process to execute a base game independently at each station;
(b) a process to accept each station'"'"'s entry to an event game executed in common to the plural stations and consisting of a plural number of unit games when a predetermined condition is satisfied;
(c) a process to collect an entry fee in exchange for the entry to the event game when accepting the entry to the event game;
(d) a process to collect a game charge in exchange for an execution of a unit game by each start of the unit games which compose the event game, from a station of which entry to the event game has been accepted;
(e) a process to accumulatively add part of the collected game charge to event game payout to be awarded at the event game as often as collecting a game charge in exchange for an execution of the unit game;
(f) a process to execute a unit game included in the event game in a station of which game charge has been collected;
(g) a process to identify a station entitled to receive the event game payout at a moment of finishing the event game, based on an event game result of each station that has participated to the event game when the event game is finished with execution of the plural number of unit games; and
(h) a process to award to the station currently identified the event game payout obtained at a moment of finishing the event game.
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Accused Products
Abstract
A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. The processor accepts each station'"'"'s entry to an event game when a predetermined condition is satisfied. An event game consists of a plural number of unit event games. When executing unit event games, the processor collects a game charge from a station whose entry to the event game has been accepted.
334 Citations
3 Claims
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1. A gaming machine comprising:
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plural stations each of which determines a game result and executes a game independently; and a processor which executes; (a) a process to execute a base game independently at each station; (b) a process to accept each station'"'"'s entry to an event game executed in common to the plural stations and consisting of a plural number of unit games when a predetermined condition is satisfied; (c) a process to collect an entry fee in exchange for the entry to the event game when accepting the entry to the event game; (d) a process to collect a game charge in exchange for an execution of a unit game by each start of the unit games which compose the event game, from a station of which entry to the event game has been accepted; (e) a process to accumulatively add part of the collected game charge to event game payout to be awarded at the event game as often as collecting a game charge in exchange for an execution of the unit game; (f) a process to execute a unit game included in the event game in a station of which game charge has been collected; (g) a process to identify a station entitled to receive the event game payout at a moment of finishing the event game, based on an event game result of each station that has participated to the event game when the event game is finished with execution of the plural number of unit games; and (h) a process to award to the station currently identified the event game payout obtained at a moment of finishing the event game. - View Dependent Claims (2)
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3. A gaming machine comprising:
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plural stations each of which determines a game result and executes a game independently; a processor; and a timer connected to the processor; wherein the processor executes; (a) a process to execute a base game independently at each station; (b) a process to accept each station'"'"'s entry to an event game executed in common to the plural stations and consisting of a plural number of unit games when a predetermined condition is satisfied; (c) a process to collect an entry fee in exchange for the entry to the event game when accepting the entry to the event game; (d) a process to start timing by the timer when starting the event game concerning each station of which entry to the event game has been accepted; (e) a process to collect a game charge in exchange for an execution of a unit game by each start of the unit games which compose the event game, from a station of which entry to the event game has been accepted; (f) a process to accumulatively add part of the collected game charge to event game payout to be awarded at the event game as often as collecting a game charge in exchange for an execution of the unit game; (g) a process to execute a unit game included in the event game in a station of which game charge has been collected; (h) a process to determine a predetermined event game period during which the event game is executed has been elapsed, based on a timing result of the timer; (i) a process to identify a station entitled to receive event game payout at a moment of finishing the event game, based on an event game result of each station that has participated to the event game when the event game is finished in response to elapse of the predetermined event game period; and (j) a process to award to the station currently identified the event game payout obtained at a moment of finishing the event game.
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Specification