Portable electronic device and computer software product
First Claim
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1. A method comprising:
- receiving active time accumulation information over a communication interface, wherein the active time accumulation information represents a sum of time periods during which an instantaneous motion intensity value determined from motion data meets predefined activity criteria, wherein the motion data represents local movement of a portable electronic device;
executing a game application with encoded instructions;
transferring the active time accumulation information to the game application; and
controlling the game application with a parameter proportional to the active time accumulation information.
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Abstract
The invention relates to a portable electronic device and computer software product. The portable electronic device comprises a motion detector for generating motion data characterizing the local movement of the portable electronic device, a motion intensity determiner for determining a instantaneous motion intensity value of the user of the portable electronic device from the motion data, and an active time counter for determining an active time accumulation that sums up the time periods, during which the instantaneous motion intensity value meets predefined activity criteria.
14 Citations
21 Claims
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1. A method comprising:
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receiving active time accumulation information over a communication interface, wherein the active time accumulation information represents a sum of time periods during which an instantaneous motion intensity value determined from motion data meets predefined activity criteria, wherein the motion data represents local movement of a portable electronic device; executing a game application with encoded instructions; transferring the active time accumulation information to the game application; and controlling the game application with a parameter proportional to the active time accumulation information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An electronic device, comprising:
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a communication unit configured to receive active time accumulation information, wherein the active time accumulation information represents a sum of time periods during which an instantaneous motion intensity value determined from motion data meets predefined activity criteria, wherein the motion data represents local movement of a portable electronic device; and a processing unit configured to execute a game application, wherein the communication unit is further configured to transmit the active time accumulation information to the game application, wherein the game application is controllable with a parameter proportional to the active time accumulation information. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A computer-readable medium comprising instructions encoded thereon that, when executed by a processing device, cause the processing device to:
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receive active time accumulation information over a communication interface, wherein the active time accumulation information represents a sum of time periods during which an instantaneous motion intensity value determined from motion data meets predefined activity criteria, wherein the motion data represents local movement of a portable electronic device; execute a game application with encoded instructions; transfer the active time accumulation information to the game application; and control the game application using a parameter proportional to the active time accumulation information. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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Specification