Dynamic location generation within a virtual world
First Claim
1. A method for dynamically building and rendering a location environment, upon an avatar'"'"'s login to a virtual world, from a preference list of locations most likely to be visited by an avatar, said method comprising:
- creating a preference list of locations most likely to be visited by said avatar, said creating a preference list of locations comprising;
calculating a probability of a next visit to each of said locations by said avatar,andcomparing said probabilities of a next visit to each of said locations by said avatar to determine a priority of said locations to be displayed on said preference list;
combining at least two neighboring entries from said preference list of locations most likely to be visited by said avatar to dynamically build continuous location environment, andcaching and thereafter rendering said dynamically built continuous location environment populated from said preference list of locations most likely to be visited by said avatar.
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Accused Products
Abstract
An approach is provided for dynamic loading and rendering of avatar'"'"'s initial login environment. The approach consists of a method and a system for dynamically rendering locations from a preference list of locations most likely to be visited by an avatar. In one embodiment the method consists of creating a preference list of locations most likely to be visited by the avatar, rendering a dynamically built continuous environment populated from such preference list of locations most likely to be visited by the avatar, and caching and thereafter rendering at least one of the locations from the preference list of locations most likely to be visited by said avatar.
102 Citations
20 Claims
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1. A method for dynamically building and rendering a location environment, upon an avatar'"'"'s login to a virtual world, from a preference list of locations most likely to be visited by an avatar, said method comprising:
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creating a preference list of locations most likely to be visited by said avatar, said creating a preference list of locations comprising; calculating a probability of a next visit to each of said locations by said avatar, and comparing said probabilities of a next visit to each of said locations by said avatar to determine a priority of said locations to be displayed on said preference list; combining at least two neighboring entries from said preference list of locations most likely to be visited by said avatar to dynamically build continuous location environment, and caching and thereafter rendering said dynamically built continuous location environment populated from said preference list of locations most likely to be visited by said avatar. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer system for dynamically rendering a locations environment, upon an avatar'"'"'s login to a virtual world, from a preference list of locations most likely to be visited by an avatar, comprising:
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at least one processing unit; memory operably associated with the at least one processing unit; and a preference assessment tool storable in memory and executable by the at least one processing unit, the preference assessment tool comprising; a probability calculation component configured to calculate a probability of a next visit to each of locations by said avatar; a prioritization component configured to compare said probabilities of next visit to each of locations by said avatar to determine a priority of said locations to be displayed on said preference list; and a rendering component configured to continuously render the location environment in the virtual universe, said location environment cached and thereafter rendered based on the priority of said locations to be displayed on said preference list and based on a personalized combination of at least two neighboring entries from said preference list of locations most likely to be visited by said avatar. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A computer-readable medium storing computer instructions, which when executed, enable a computer system to dynamically build and render a location environment, upon an avatar'"'"'s login to a virtual world, from a preference list of locations most likely to be visited by an avatar, in a virtual universe, the computer instructions comprising:
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creating a preference list of locations most likely to be visited by said avatar, said creating a preference list of locations comprising; calculating a probability of a next visit to each of said locations by said avatar, and comparing said probabilities of a next visit to each of said locations by said avatar to determine a priority of said locations to be displayed on said preference list; combining at least two neighboring entries from said preference list of locations most likely to be visited by said avatar to dynamically build continuous location environment, and caching and thereafter rendering said dynamically built continuous location environment populated from said preference list of locations most likely to be visited by said avatar. - View Dependent Claims (17, 18, 19)
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20. A method for deploying a rendering tool for use in a computer system that provides building and rendering of a location environment from a preference list of locations most likely to be visited by an avatar in a virtual universe, said method comprising:
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providing a computer infrastructure operable to; create a preference list of locations most likely to be visited by said avatar, said creating a reference list of locations comprising; calculating a probability of a next visit to each of said locations by said avatar, and comparing said probabilities of a next visit to each of said locations by said avatar to determine a priority of said locations to be displayed on said preference list; combine at least two neighboring entries from said preference list of locations most likely to be visited by said avatar to dynamically build continuous location environment, and cache and thereafter render said dynamically built continuous location environment populated from said preference list of locations most likely to be visited by said avatar.
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Specification