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Wagering game with persistent state of game assets affecting other players

  • US 8,172,685 B2
  • Filed: 02/26/2007
  • Issued: 05/08/2012
  • Est. Priority Date: 03/07/2006
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a plurality of linked gaming machines, each of said plurality of linked gaming machines including a display that displays a plurality of symbols that indicates a randomly selected outcome of a wagering game that has been selected from a plurality of outcomes in response to a wager input, each of said plurality of linked gaming machines allowing a player to achieve a player level from a plurality of player levels, the plurality of player levels including player levels increasing from a lower level to a higher level based on game-play progression; and

    a controller linked to said plurality of linked gaming machines and programmed to permit a certain community-game event from a plurality of community-game events to be played at two or more of said plurality of linked gaming machines in response to a conditional state at said plurality of linked gaming machines, said conditional state being a function of at least two of said player levels at said plurality of linked gaming machines.

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