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Dividing three-dimensional space into location based virtual packets

  • US 8,174,541 B2
  • Filed: 01/19/2009
  • Issued: 05/08/2012
  • Est. Priority Date: 01/19/2009
  • Status: Active Grant
First Claim
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1. A method for three-dimensional virtual world pattern positioning, the method comprising:

  • creating a three-dimensional pattern for a virtual world environment;

    sub-dividing the pattern into a plurality of sub-divisions each having a vector relative to a center of the pattern;

    creating, using a processor, a transform including a description of the pattern and shape information for each sub-division, wherein the shape information for each sub-division includes a scaling factor based on a longest dimension of the sub-division and a longest dimension of the pattern such that the longest dimension of the sub-division is relative to the longest dimension of the pattern;

    creating a portion of a virtual world environment by positioning the pattern;

    rendering the sub-divisions according to the transform; and

    storing the transform for reusing the pattern and sub-divisions in another virtual world environment.

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