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System and method for collecting and using player information

  • US 8,182,346 B2
  • Filed: 12/29/2008
  • Issued: 05/22/2012
  • Est. Priority Date: 12/26/2007
  • Status: Active Grant
First Claim
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1. In a distributed computer system, a method for collecting and processing player information, the method comprising acts of:

  • collecting, by a plurality of computer systems in the distributed computer system, a plurality of data elements relating to a plurality of players;

    determining relevancy of each of the plurality of data items to a score of a player;

    determining a priority of data items based on their respective relevancy; and

    presenting a plurality of data collection opportunities to the player responsive to the determined priority of data items.

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