Simulation of writing on game consoles through the use of motion-sensing technology
First Claim
1. A method for generating one or more gesture symbols in response to one or more physical movements of an electronic input device used in a gaming system, the device being capable of generating one or more gesture signals in one or more operational states being one of a gaming environment, a non-gaming environment and a mixed environment, comprising:
- while in a first operational state of the gaming system, initiating a second operational state using a first gaming controller input device of the gaming system, wherein the second operational state includes a semi-transparent set of characters overlayed onto a view of the first operational state, wherein the first operational state is not suspended during the second operational state, and wherein the first gaming controller input device is able to detect motion displacement, detect movement, or a combination thereof, wherein the first operational state is a gaming state and wherein the second operational state is a non-gaming state;
gesturing one or more writing symbols using a second gaming controller input device of the gaming system, wherein the second gaming controller input device is able to detect motion displacement, detect movement, or a combination thereof;
generating one or more gesture signals in response to the gestured one or more writing symbols in relation to respective physical movements of the device corresponding for each gestured writing symbol to one or more of;
detected motion displacement and detected movement of the device;
transmitting the one or more gesture signals to a receiver of the gaming system;
mapping the one or more received gesture signals with a gesture symbol database to determine a gesture symbol for each of the one or more gesture signals;
transmitting the one or more determined gesture symbols to facilitate communication associated with the first operational state;
generating the one or more gesture symbols as an output corresponding to the first operational state; and
suspending the second operational state.
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Abstract
A method and system of utilizing a game console with motion sensing technology is provided. The present invention, in various implementations, provides for a method for generating one or more symbols in response to one or more gestures using an input device of a gaming system. The method comprises providing the input device being capable of generating one or more gesture signals in response to one or more gestures and being operable to select a mode of one or more operational states. The method also provides for generating one or more gesture signals corresponding to the one or more gestures, respectively; mapping the one or more generated gesture signals in relation to one or more symbols, respectively; and, transmitting the one or more symbols corresponding to the respective one or more gesture signals to an output.
111 Citations
19 Claims
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1. A method for generating one or more gesture symbols in response to one or more physical movements of an electronic input device used in a gaming system, the device being capable of generating one or more gesture signals in one or more operational states being one of a gaming environment, a non-gaming environment and a mixed environment, comprising:
- while in a first operational state of the gaming system, initiating a second operational state using a first gaming controller input device of the gaming system, wherein the second operational state includes a semi-transparent set of characters overlayed onto a view of the first operational state, wherein the first operational state is not suspended during the second operational state, and wherein the first gaming controller input device is able to detect motion displacement, detect movement, or a combination thereof, wherein the first operational state is a gaming state and wherein the second operational state is a non-gaming state;
gesturing one or more writing symbols using a second gaming controller input device of the gaming system, wherein the second gaming controller input device is able to detect motion displacement, detect movement, or a combination thereof;
generating one or more gesture signals in response to the gestured one or more writing symbols in relation to respective physical movements of the device corresponding for each gestured writing symbol to one or more of;
detected motion displacement and detected movement of the device;transmitting the one or more gesture signals to a receiver of the gaming system;
mapping the one or more received gesture signals with a gesture symbol database to determine a gesture symbol for each of the one or more gesture signals;
transmitting the one or more determined gesture symbols to facilitate communication associated with the first operational state;generating the one or more gesture symbols as an output corresponding to the first operational state; and
suspending the second operational state. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
- while in a first operational state of the gaming system, initiating a second operational state using a first gaming controller input device of the gaming system, wherein the second operational state includes a semi-transparent set of characters overlayed onto a view of the first operational state, wherein the first operational state is not suspended during the second operational state, and wherein the first gaming controller input device is able to detect motion displacement, detect movement, or a combination thereof, wherein the first operational state is a gaming state and wherein the second operational state is a non-gaming state;
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10. A computer program product for mapping one or more gesture signals to one or more gesture symbols for association with physical movements of an input device and its respective output of one or more gesture symbols, for a gaming system including a computer, a storage medium, and a processor, the input device being capable of generating one or more gesture signals in response to one or more gestures, capable of transmitting one or more gesture signals, and being operable to select a mode of one or more operational states, and a console being capable of receiving one or more transmitted gesture signals and generating one or more symbols;
- the computer program product comprising a non-transitory computer readable medium having program instructions for;
while in a first operational state of the gaming system, initiating a second operational state using a first gaming controller input device of the gaming system, wherein the second operational state includes a semi-transparent set of characters overlayed onto a view of the first operational state, wherein the first operational state is not suspended during the second operational state, and wherein the first gaming controller input device is able to detect motion displacement, detect movement, or a combination thereof, wherein the first operational state is a gaming state and wherein the second operational state is a non-gaming state;
generating one or more gesture signals in response to one or more writing symbols gestured by a second gaming controller input device of the gaming system in relation to respective physical movements of the second gaming controller input device determined by detecting one or more of motion displacement and movement of the second gaming controller input device during gesturing, wherein the second gaming controller input device is able to detect motion displacement, detect movement, or a combination thereof;
transmitting the one or more gesture signals from the second gaming controller input device to a receiver of the gaming system;
mapping the one or more received gesture signals with a pre-populated gesture symbol database to determine a gesture symbol for each of the one or more gesture signals;
transmitting the one or more determined gesture symbols to facilitate communication associated with the first operational state; and
suspending the second operational state. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19)
- the computer program product comprising a non-transitory computer readable medium having program instructions for;
Specification