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Game program

  • US 8,187,094 B2
  • Filed: 09/22/2005
  • Issued: 05/29/2012
  • Est. Priority Date: 09/22/2004
  • Status: Expired due to Fees
First Claim
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1. A non-transitory computer readable medium recorded on a game program for operating a computer as means for moving game characters in a game field, based on input signals inputted from an operation unit and outputting the motions to display means,a player character directly controllable to move based on input signals a game player inputs from the operation unit, and a partner character which moves based on a prescribed motion algorithm contained in the game program being set,the game program comprising:

  • the processing of judging whether or not a first input signal has been inputted from the operational unit to directly move the player character;

    the processing of displaying a stopped position of the partner character in the game field when it is judged that the first input signal has been inputted; and

    the processing of restricting a range where the player character is movable to a prescribed range set in relation to said stopped position, but not restricting a range where the partner character is movable to the prescribed range set with said stopped position, the movement of the player character being independent of the partner character.

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