System and method for creating, editing, and sharing video content relating to video game events
First Claim
Patent Images
1. A system for automatically recording and storing a video clip of events occurring in a video game, comprising:
- a. a cache for caching a video scene of events in a video game;
b. an input module configured to receive a start indication from a user that a video clip is to be stored, wherein upon receipt of the start indication, at least a portion of the video scene stored in the cache is marked for transfer to a storage module as a video clip; and
c. a storage module in which to store the video clip;
d. such that the stored video clip includes;
i. at least a portion of video data cached prior to the start indication; and
ii. at least a portion of video data cached or stored subsequent to the start indication.
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Accused Products
Abstract
Systems and methods are provided for at least partially automating generation of video clips chronicling a character'"'"'s interaction with a video game. The same may combine automatic video clip generation with automatic or user-generated and/or user-edited or created narrative. Multiple video clips may be combined into a video reel prior to or subsequent to uploading the same to a file-sharing site. The video game may be a massive multiplayer online role-playing game.
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Citations
25 Claims
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1. A system for automatically recording and storing a video clip of events occurring in a video game, comprising:
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a. a cache for caching a video scene of events in a video game; b. an input module configured to receive a start indication from a user that a video clip is to be stored, wherein upon receipt of the start indication, at least a portion of the video scene stored in the cache is marked for transfer to a storage module as a video clip; and c. a storage module in which to store the video clip; d. such that the stored video clip includes; i. at least a portion of video data cached prior to the start indication; and ii. at least a portion of video data cached or stored subsequent to the start indication. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for automatically recording and storing a video clip of events occurring in a video game, comprising:
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a. a cache for caching a video scene of events in a video game; b. a monitoring module for monitoring events occurring in the video game, wherein if an event occurs that matches a predetermined criterion, a storage module is directed to store a video clip of the event from the cache, such that the stored video clip includes at least a portion of video data cached prior to the event and at least a portion of video data cached subsequent to the event; and c. a storage module in which to store the video clip. - View Dependent Claims (10, 11, 12, 13)
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14. A method of automatically recording and storing a video clip of events occurring in a video game, comprising:
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a. caching video image data rendered by a video game; b. if a user indicates that the video image data is to be stored, then storing a video clip corresponding to the video image data, the video clip beginning at a time prior to the user indication and ending at a time subsequent to the user indication;
orc. if an event occurs that matches a predetermined criterion, then storing a video clip corresponding to the video image data, the video clip beginning at a time prior to the event and ending at a time subsequent to the event. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22)
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23. A non-transitory computer-readable medium, containing instructions for causing a computing device to implement a method of automatically recording and storing a video clip of events occurring in a video game, the instructions causing the computing device to:
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a. continuously capture video image data during gameplay of a video game; b. during the capture; i. mark a video clip for storage based on a received input from a user;
orii. mark a video clip for storage based on the occurrence of an event that matches a predetermined criterion; c. following the marking step, store the video clip; d. wherein the stored video clip includes at least a portion of a video scene that was rendered prior to the marking step. - View Dependent Claims (24, 25)
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Specification