Synchronization of plugins
First Claim
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1. A computer system for attaching objects to a software component, said software component having a synchronous interface and an asynchronous interface, said computer system comprising:
- means for determining whether a software plug-in object needs to be attached to a synchronous interface or an asynchronous interface of a software component, wherein time-critical software plug-in objects are attached to said synchronous interface and non-time-critical software plug-in objects are attached to said asynchronous interface;
means for attaching said software plug-in object to at least one of said synchronous interface or said asynchronous interface based on an output from said means for determining.
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Abstract
A system and process for ensuring the smooth flow of electronic ink is described. Dynamic rendering is give priority over other event handlers. Priority may be the use of one or more queues to order when events occur and may be performing dynamic rendering prior to other steps.
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Citations
2 Claims
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1. A computer system for attaching objects to a software component, said software component having a synchronous interface and an asynchronous interface, said computer system comprising:
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means for determining whether a software plug-in object needs to be attached to a synchronous interface or an asynchronous interface of a software component, wherein time-critical software plug-in objects are attached to said synchronous interface and non-time-critical software plug-in objects are attached to said asynchronous interface; means for attaching said software plug-in object to at least one of said synchronous interface or said asynchronous interface based on an output from said means for determining. - View Dependent Claims (2)
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Specification