Virtual game instructor
First Claim
Patent Images
1. A system comprising:
- a gaming device having one or more processors and one or more modules of computer program code stored in a non-transitory computer readable medium and executable by the one or more processors, the one or more modules comprising;
computer program code configured to enable receipt and storage of motion captured data relating to one or more player movements;
computer program code configured to provide to a display device display instructions corresponding to one or more player avatars according to the received motion captured data relating to one or more player movements;
computer program code configured to provide to the display device display instructions corresponding to one or more virtual instructors; and
computer program code configured to compare the motion captured data relating to one or more player movements to one or more virtual instructor movements.
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Abstract
Embodiments of the invention provide a virtual game instructor. According to various embodiments of the invention, the virtual game instructor is configured to provide a convenient and easy to follow tutorial instruction session for completing various game movements. Embodiments of the invention provide players with the ability to accurately compare their movements in real-time with the virtual instructor, thus facilitating learning and performing even complex game moves more easily.
31 Citations
20 Claims
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1. A system comprising:
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a gaming device having one or more processors and one or more modules of computer program code stored in a non-transitory computer readable medium and executable by the one or more processors, the one or more modules comprising; computer program code configured to enable receipt and storage of motion captured data relating to one or more player movements; computer program code configured to provide to a display device display instructions corresponding to one or more player avatars according to the received motion captured data relating to one or more player movements; computer program code configured to provide to the display device display instructions corresponding to one or more virtual instructors; and computer program code configured to compare the motion captured data relating to one or more player movements to one or more virtual instructor movements. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. An apparatus comprising:
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one or more processors; and one or more non-transitory computer readable storage mediums having computer program instructions embodied therewith, the computer program instructions being executable by the one or more processors and comprising; computer program code configured to enable receipt and storage of motion captured data relating to one or more player movements; computer program code configured to provide to a display device display instructions corresponding to one or more player avatars according to the received motion captured data relating to one or more player movements; computer program code configured to provide to the display device display instructions corresponding to one or more virtual instructors; and computer program code configured to compare the motion captured data relating to one or more player movements to one or more virtual instructor movements. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19)
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20. A computer program product comprising:
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a non-transitory computer readable storage medium having computer readable program code embodied therewith, the computer readable program code comprising; computer program code configured to enable receipt and storage of motion captured data relating to one or more player movements; computer program code configured to provide to a display device display instructions corresponding to one or more player avatars according to the received motion captured data relating to one or more player movements; computer program code configured to provide to the display device display instructions corresponding to one or more virtual instructors; and computer program code configured to compare the motion captured data relating to one or more player movements to one or more virtual instructor movements.
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Specification