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Computer fashion game with machine-readable trading cards

  • US 8,206,223 B2
  • Filed: 04/28/2008
  • Issued: 06/26/2012
  • Est. Priority Date: 04/27/2007
  • Status: Active Grant
First Claim
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1. A method of playing a design game, the method comprising the steps of:

  • selecting a first card having a first opaque design component and a transparent portion;

    selecting a second card having a second opaque design component and a transparent portion, wherein the opaque design component and transparent portion of each card are configured such that a layered configuration of the cards allows the opaque design component of the first card to be seen through the transparent portion of the second card;

    scanning into a computing device a first design code from the first card, wherein the first design code corresponds to the first opaque design component;

    scanning into the computing device a second design code from the second card, wherein the second design code corresponds to the second opaque design component; and

    displaying on a visual display device associated with the computing device at least the first and second opaque design components in response to scanning the first and second design codes.

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