Target interface
First Claim
Patent Images
1. A targeting system, comprising:
- a computing device that executes software to display a game environment and automatically generate a target display within the game environment, the target display operating independent of manipulation of a character object associated with the target display, the target display indicating a plurality of candidate objects detected in the game environment, a size of the target display indicating a target range of a selected weapon and a color of the target display indicating an attack range of the selected weapon; and
an actuator on a controller device, the controller device communicatively coupled to the computing device, the actuator on the controller device associated with the manipulation of the target display, wherein;
actuation commences identifying each candidate object in the game environment subject to attack by the character object, wherein each candidate object is identified as being subject to attack when each of the candidate objects is within the target range and the attack range indicated by the size and color of the target display, andtermination of actuation followed by a fire command automatically commences attack of all the candidate objects identified by the target display as subject to attack by the character object.
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Abstract
A system for targeting and attack of one or more enemies in a game environment is provided. A player may designate an enemy or enemies on a display screen as a target and subsequently initiate an attack of the targeted enemy or enemies. The display allows for flexibility in choosing which enemies to attack.
63 Citations
21 Claims
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1. A targeting system, comprising:
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a computing device that executes software to display a game environment and automatically generate a target display within the game environment, the target display operating independent of manipulation of a character object associated with the target display, the target display indicating a plurality of candidate objects detected in the game environment, a size of the target display indicating a target range of a selected weapon and a color of the target display indicating an attack range of the selected weapon; and an actuator on a controller device, the controller device communicatively coupled to the computing device, the actuator on the controller device associated with the manipulation of the target display, wherein; actuation commences identifying each candidate object in the game environment subject to attack by the character object, wherein each candidate object is identified as being subject to attack when each of the candidate objects is within the target range and the attack range indicated by the size and color of the target display, and termination of actuation followed by a fire command automatically commences attack of all the candidate objects identified by the target display as subject to attack by the character object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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Specification