Gaming system having multiple gaming machines which provide bonus awards
First Claim
1. A gaming system comprising:
- a plurality of gaming machines; and
a controller configured to communicate with said gaming machines, wherein the controller is programmed to;
(a) identify a plurality of players at said gaming machines;
(b) for each identified player, maintain a total of any wagers placed on said gaming machines during a bonus event accumulation period;
(c) maintain a total of the wagers placed on all of the gaming machines during the bonus event accumulation period;
(d) determine at designated intervals during the bonus event accumulation period if a bonus event will occur; and
(e) if the bonus event is determined to occur;
(i) determine which of the identified players were in an active state during a bonus event qualification period for said bonus event,(ii) select at least one of the identified players in the active state, wherein for each identified player in the active state, the probability of being selected is based on the total wagers placed during the bonus event accumulation period by that player relative to the total wagers placed for all of the identified players in the active state during the bonus event accumulation period, and(iii) cause a bonus award to be displayed and provided to the selected player.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server.
472 Citations
22 Claims
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1. A gaming system comprising:
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a plurality of gaming machines; and a controller configured to communicate with said gaming machines, wherein the controller is programmed to; (a) identify a plurality of players at said gaming machines; (b) for each identified player, maintain a total of any wagers placed on said gaming machines during a bonus event accumulation period; (c) maintain a total of the wagers placed on all of the gaming machines during the bonus event accumulation period; (d) determine at designated intervals during the bonus event accumulation period if a bonus event will occur; and (e) if the bonus event is determined to occur; (i) determine which of the identified players were in an active state during a bonus event qualification period for said bonus event, (ii) select at least one of the identified players in the active state, wherein for each identified player in the active state, the probability of being selected is based on the total wagers placed during the bonus event accumulation period by that player relative to the total wagers placed for all of the identified players in the active state during the bonus event accumulation period, and (iii) cause a bonus award to be displayed and provided to the selected player. - View Dependent Claims (2, 3, 4, 5)
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6. A gaming system comprising:
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a plurality of gaming machines; and a controller configured to communicate with said gaming machines, wherein the controller is programmed to; (a) identify a plurality of players at said gaming machines; (b) for each identified player, maintain a total of any wagers placed on said gaming machines during a bonus event accumulation period; (c) maintain a total of the wagers placed on all of gaming machines during the bonus event accumulation period; (d) determine at designated intervals during the bonus event accumulation period if a bonus event will occur; and (e) if the bonus event is determined to occur; (i) select at least one of the identified players, wherein for each identified player, the probability of being selected is based on the total wagers placed during the bonus event accumulation period by that player relative to the total wagers placed for all of the identified players during the bonus event accumulation period, and (ii) cause a bonus award to be displayed and provided to the selected player. - View Dependent Claims (7, 8, 9)
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10. A method of operating a gaming system, said method comprising:
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(a) identifying a plurality of players at a plurality of gaming machines; (b) for each identified player, maintaining a total of any wagers placed on said gaming machines during a bonus event accumulation period; (c) maintaining a total of the wagers placed on all of the gaming machines during the bonus event accumulation period; (d) determining at designated intervals during the bonus event accumulation period if a bonus event will occur; and (e) if the bonus event is determined to occur; (i) determining which of the identified players were in an active state during a bonus event qualification period for said bonus event, (ii) selecting at least one of the identified players in the active state, wherein for each identified player in the active state, the probability of being selected is based on the total wagers placed during the bonus event accumulation period by that player relative to the total wagers placed for all of the identified players in the active state during the bonus event accumulation period, and (iii) causing a bonus award to be displayed and provided to the selected player. - View Dependent Claims (11, 12, 13, 14, 15, 16)
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17. A method of operating a gaming system, said method comprising:
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(a) identifying a plurality of players at a plurality of gaming machines; (b) for each identified player, maintaining a total of any wagers placed on said gaming machines during a bonus event accumulation period; (c) maintaining a total of the wagers placed on all of gaming machines during the bonus event accumulation period; (d) determining at designated intervals during the bonus event accumulation period if a bonus event will occur; and (e) if the bonus event is determined to occur; (i) selecting at least one of the identified players, wherein for each identified player, the probability of being selected is based on the total wagers placed during the bonus event accumulation period by that player relative to the total wagers placed for all of the identified players during the bonus event accumulation period, and (ii) causing a bonus award to be displayed and provided to the selected player. - View Dependent Claims (18, 19, 20, 21, 22)
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Specification