Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game
First Claim
1. A gaming system comprising:
- a plurality of gaming machines, each of the gaming machines including;
(a) a primary game display device configured to display a primary game, said primary game operable upon a wager,(b) at least one input device configured to enable a player of said gaming machine to make the wager on the primary game to cause a play of the primary game including a random generation of an outcome for said play of the primary game, and(c) at least one secondary game component display device located above said primary game display device and configured to display at least one, but not all, of a plurality of components of a multi-component secondary game; and
at least one processor programmed to;
(i) upon an occurrence of a designated component triggering event, for each of a first determined number of the gaming machines, said first determined number being at least two, regardless of whether said gaming machines are being played by any players;
(1) randomly generate at least one of the components, each said generation being in addition to the outcomes randomly generated for plays of the primary game, and(2) cause the at least one secondary game component display device of said gaming machine to display said at least one generated component independently of any of the components displayed by any of the secondary game component display devices of any of the other gaming machines, and(ii) after displaying said at least one generated component and upon an occurrence of an evaluation triggering event, which is in addition to and independent of the display of said at least one generated component, evaluate a combination of components displayed by the at least one secondary game component display devices of a second determined number of the gaming machines to determine a multi-component secondary game outcome, said second determined number being at least two and said designated component triggering event and said evaluation triggering event being independent separately triggered events, and if an award is associated with said multi-component secondary game outcome, cause at least a portion of said award to be provided to one of the players of one of the gaming machines.
1 Assignment
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Accused Products
Abstract
A gaming system including a plurality of adjacently arranged gaming machines which are linked by a multi-component game. Each of the gaming machines includes a base or primary game which is operable upon a wager by a player. Upon the occurrence of a component triggering event at one of the gaming machines, that gaming machine generates one or more components of the multi-component game. Upon an evaluation triggering event at one of the gaming machines, that gaming machine determines a multi-component game outcome to provide to the player based on that generated components of other gaming machines. The gaming system determines an award, if any, for that player based on the multi-component game outcome.
704 Citations
67 Claims
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1. A gaming system comprising:
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a plurality of gaming machines, each of the gaming machines including; (a) a primary game display device configured to display a primary game, said primary game operable upon a wager, (b) at least one input device configured to enable a player of said gaming machine to make the wager on the primary game to cause a play of the primary game including a random generation of an outcome for said play of the primary game, and (c) at least one secondary game component display device located above said primary game display device and configured to display at least one, but not all, of a plurality of components of a multi-component secondary game; and at least one processor programmed to; (i) upon an occurrence of a designated component triggering event, for each of a first determined number of the gaming machines, said first determined number being at least two, regardless of whether said gaming machines are being played by any players; (1) randomly generate at least one of the components, each said generation being in addition to the outcomes randomly generated for plays of the primary game, and (2) cause the at least one secondary game component display device of said gaming machine to display said at least one generated component independently of any of the components displayed by any of the secondary game component display devices of any of the other gaming machines, and (ii) after displaying said at least one generated component and upon an occurrence of an evaluation triggering event, which is in addition to and independent of the display of said at least one generated component, evaluate a combination of components displayed by the at least one secondary game component display devices of a second determined number of the gaming machines to determine a multi-component secondary game outcome, said second determined number being at least two and said designated component triggering event and said evaluation triggering event being independent separately triggered events, and if an award is associated with said multi-component secondary game outcome, cause at least a portion of said award to be provided to one of the players of one of the gaming machines. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A gaming system comprising:
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a plurality of gaming machines, each of the gaming machines including; (a) a primary game display device configured to display a primary game, said primary game operable upon a wager, and (b) at least one input device configured to enable a player of said gaming machine to make the wager on the primary game to cause a play of the primary game including a random generation of an outcome for said play of the primary game; a secondary game display device located above said primary game display devices and configured to display a plurality of components of a multi-component secondary game, wherein at least a portion of the secondary game display device is associated with each gaming machine, and each said portion is configured to operate at least one processor to display at least one, but not all, of the components of the multi-component secondary game; and said at least one processor programmed to; (i) upon an occurrence of a designated component triggering event, for each of a first determined number of the gaming machines, said first determined number being at least two, regardless of whether said gaming machine is being played by any players; (1) randomly generate at least one of the components, each said generation being in addition to the outcomes randomly generated for plays of the primary game, and (2) cause the portion of the secondary game display device associated with said gaming machine to display the at least one generated component independently of any of the other portions of the secondary game display device associated with, and (ii) after displaying said at least one generated component and upon an occurrence of an evaluation triggering event, which is in addition to and independent of the display of said at least one generated component, evaluate a combination of the at least one generated component displayed by the portions of the secondary game display device associated with a second determined number of the gaming machines to determine a multi-component secondary game outcome, said second determined number being at least two and said designated component triggering event and said evaluation triggering event being independent separately triggered events, and if an award is associated with said multi-component secondary game outcome, cause at least a portion of said award to be provided to one of the players of one of the gaming machines. - View Dependent Claims (31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57)
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58. A gaming system comprising:
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a plurality of gaming machines, each gaming machine having a primary game; a multi-component game display configured to display components of a multi-component game, each component displayed in association with one, but not all, of the gaming machines associated with said multi-component game display; a memory device; and at least one processor networked with the gaming machines, multi-component game display and memory device, said at least one processor configured to; (i) upon an occurrence of a designated component triggering event, cause a random generation of at least one component, each random generation being in addition to any primary game random generation, and cause the randomly generated component to be displayed on the multi-component display in association with one of the gaming machines regardless of whether said gaming machine is being played by any player, said randomly generated component displayed independently of any of the components displayed in association with any of the other gaming machines; and (ii) after displaying said at least one generated component and upon an occurrence of an evaluation triggering event, which is in addition to and independent of the display of said at least one generated component, evaluate a combination of a plurality of displayed components being simultaneously displayed in association with at least two of the gaming machines in a predetermined arrangement, the designated component triggering event and the evaluation triggering event being independent separately triggered events and cause at least one of the gaming machines to provide an award if the evaluated combination is a winning combination. - View Dependent Claims (59, 60, 61, 62, 63, 64, 65, 66, 67)
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Specification