Sports electronic training system with electronic gaming features, and applications thereof
First Claim
1. A sports electronic system for use by a person engaged in an athletic activity, comprising:
- a motion monitor;
a heart rate monitor; and
a portable electronic processing device adapted to calculate a single value based on information wirelessly communicated to the portable electronic processing device from the motion monitor and the heart rate monitor,wherein the portable electronic processing device is adapted to download the value to an electronic game so that the value can affect a digitally created character of the electronic game.
1 Assignment
0 Petitions
Accused Products
Abstract
A sports electronic training system with electronic gaming features, and applications thereof, are disclosed. In an embodiment, the system comprises at least one monitor and a portable electronic processing device for receiving data from the at least one monitor and providing feedback to an individual based on the received data. The monitor can be a motion monitor that measures an individual'"'"'s performance such as, for example, speed, pace and distance for a runner. Other monitors might include a heart rate monitor, a temperature monitor, an altimeter, et cetera. In an embodiment, an input is provided to an electronic game based on data obtained from the at least one monitor that effects, for example, an avatar, a digitally created character, an action within the game, or a game score of the electronic game.
656 Citations
43 Claims
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1. A sports electronic system for use by a person engaged in an athletic activity, comprising:
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a motion monitor; a heart rate monitor; and a portable electronic processing device adapted to calculate a single value based on information wirelessly communicated to the portable electronic processing device from the motion monitor and the heart rate monitor, wherein the portable electronic processing device is adapted to download the value to an electronic game so that the value can affect a digitally created character of the electronic game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A sports electronic system for use by a person engaged in an athletic activity, comprising:
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a motion monitor; a heart rate monitor; and a portable electronic processing device adapted to calculate a value based on information wirelessly communicated to the portable electronic processing device from the motion monitor and the heart rate monitor, wherein the portable electronic processing device is adapted to download the value to an electronic game so that the value can affect a digitally created character of the electronic game, and wherein the portable electronic processing device provides feedback to the person while the person is engaged in the athletic activity. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27)
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28. A sports electronic system for use by a person engaged in an athletic activity, comprising:
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a motion monitor; a heart rate monitor; and a portable electronic processing device adapted to calculate a value based on information wirelessly communicated to the portable electronic processing device from the motion monitor and the heart rate monitor, wherein the portable electronic processing device is adapted to download the value to an electronic game so that the value can affect a digitally created character of the electronic game, and wherein the portable electronic processing device is in wireless communication with the electronic game. - View Dependent Claims (29, 30, 31)
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32. A sports electronic system for use by a person engaged in an athletic activity, comprising:
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a motion monitor; a heart rate monitor; a portable electronic processing device adapted to calculate a value based on information wirelessly communicated to the portable electronic processing device from the motion monitor and the heart rate monitor; and a docking station configured to couple to the portable electronic processing device, wherein the portable electronic processing device is adapted to download the value to an electronic game so that the value can affect a digitally created character of the electronic game, and wherein the value is capable of being downloaded from the portable electronic processing device to the electronic game via the docking station. - View Dependent Claims (33, 34, 35)
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36. A sports electronic system for use by a person engaged in an athletic activity, comprising:
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a motion monitor; a heart rate monitor; and a portable electronic processing device adapted to calculate a value based on information wirelessly communicated to the portable electronic processing device from the motion monitor and the heart rate monitor, wherein the portable electronic processing device is adapted to download the value to an electronic game so that the value can affect a digitally created character of the electronic game, and wherein the portable electronic processing device is disposed in a first housing and the electronic game device is disposed in a second housing. - View Dependent Claims (37, 38, 39)
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40. A sports electronic system for use by a person engaged in an athletic activity, comprising:
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a motion monitor; a heart rate monitor; and a portable electronic processing device adapted to wirelessly receive information from the motion monitor and the heart rate monitor, wherein the portable electronic processing device is adapted to download the information to an electronic game so that the information can affect a digitally created character of the electronic game, wherein a single value is calculated based on information derived from both the motion monitor and the heart rate monitor so that the single value is capable of affecting a single characteristic of the digitally created character based on both types of information. - View Dependent Claims (41, 42, 43)
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Specification