Ad-hoc adaptive wireless mobile sound system
First Claim
1. An ad-hoc Adaptive Wireless Mobile Sound System, comprising:
- a) two or more mobile phone nodes;
b) a Master device for sending a message/query to said two or more mobile phone nodes, to verify whether they hold in their memory a specific song/track and to learn their music playing capabilities;
c) transmission means provided in the Master, for conveying to the mobile nodes that do not have a specific file in their memory, if any, a compressed audio stream of said file;
d) software for conveying, in a streaming fashion, the compressed audio file over wireless connectivity;
e) software provided in the Master for selecting, based on an answer to said query, a basic surround scheme/algorithm configuration that takes into account the mobile nodes capabilities;
f) communication means provided in the Master to publish said basic surround scheme/algorithm configuration by which a playing role/channel is allocated for each of the mobile nodes; and
g) means provided in the Master to synchronize the mobile nodes and to order them to play a stream audio file according to the basic surround scheme;
wherein the Master is operable to support continuation of the music being played by a substantially similar sound distribution despite a loss of a non-executable node found incapable of executing its allocated role/channel during play time by performing a Smart Recovery operation to minimize impact of the loss of said non-executable node,the Master being operable during said Smart Recovery operation to select a compensating surround scheme, to allocate a compensating role/channel associated with said compensating scheme for said nodes other than said non-executable node, and to synchronize said other nodes so as to play said audio file,wherein sound parameters of at least one of said other nodes are different in said compensating surround scheme than in said basic surround scheme.
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Abstract
An ad-hoc Adaptive Wireless Mobile Sound System comprises mobile phone nodes and a Master device for sending a query to the nodes, to verify whether they hold in their memory a specific song/track and to learn their music playing capabilities, for conveying to the nodes that do not have a specific file in their memory, a compressed audio stream of the file, for selecting, based on an answer to the query, an appropriate surround scheme that considers the mobile nodes capabilities, for publishing the surround scheme by which a playing role is allocated for each of the nodes, and for synchronizing the mobile nodes and to order them to play a stream audio file according to the surround scheme. In one embodiment, the Master is operable to select a compensating surround scheme when one of the nodes is found incapable of executing its allocated role during play time.
140 Citations
19 Claims
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1. An ad-hoc Adaptive Wireless Mobile Sound System, comprising:
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a) two or more mobile phone nodes; b) a Master device for sending a message/query to said two or more mobile phone nodes, to verify whether they hold in their memory a specific song/track and to learn their music playing capabilities; c) transmission means provided in the Master, for conveying to the mobile nodes that do not have a specific file in their memory, if any, a compressed audio stream of said file; d) software for conveying, in a streaming fashion, the compressed audio file over wireless connectivity; e) software provided in the Master for selecting, based on an answer to said query, a basic surround scheme/algorithm configuration that takes into account the mobile nodes capabilities; f) communication means provided in the Master to publish said basic surround scheme/algorithm configuration by which a playing role/channel is allocated for each of the mobile nodes; and g) means provided in the Master to synchronize the mobile nodes and to order them to play a stream audio file according to the basic surround scheme; wherein the Master is operable to support continuation of the music being played by a substantially similar sound distribution despite a loss of a non-executable node found incapable of executing its allocated role/channel during play time by performing a Smart Recovery operation to minimize impact of the loss of said non-executable node, the Master being operable during said Smart Recovery operation to select a compensating surround scheme, to allocate a compensating role/channel associated with said compensating scheme for said nodes other than said non-executable node, and to synchronize said other nodes so as to play said audio file, wherein sound parameters of at least one of said other nodes are different in said compensating surround scheme than in said basic surround scheme. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method for the adaptive ad-hoc playing of music using a plurality of wireless mobile devices, comprising the steps of:
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a) providing a plurality of mobile phone nodes and a Master device for controlling sound actions of each of said plurality of nodes; b) publishing by the Master a basic surround scheme/algorithm configuration that takes into account capabilities of said mobile nodes by allocating a playing role/channel to each of said mobile nodes; c) synchronizing said mobile nodes by the Master and ordering them to play a stream music file according to said basic surround scheme d) when one of said nodes malfunctions during play time, selecting a compensating surround scheme by allocating a compensating role/channel associated with said compensating scheme for said nodes other than said malfunctioned node; and e) synchronizing said other nodes so as to play said music file while continuing the music being played by a substantially similar sound distribution despite a loss of said malfunctioned node, wherein sound parameters of at least one of said other nodes are different in said compensating surround scheme than in said basic surround scheme. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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Specification