Method of and system for virtual mobile game session discovery and player matching
First Claim
1. A method of establishing a multiparty wireless interactive session within a game enabled mobile unit, the game enabled mobile unit comprising a first and a second wireless radio, method comprising the steps of:
- the game enabled mobile sending a session ready message to a session broker using the first wireless radio, said session ready message including location information;
the game enabled mobile receiving a session available message from said session broker using said first wireless radio;
the game enabled mobile sending a new session ready message to said session broker using a first wireless radio when said location information changes, and;
in response to receiving said session available message, the game enabled mobile initiating a session using the second wireless radio.
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Accused Products
Abstract
A system for establishing multi-party wireless game sessions includes a game session broker and at least two wireless units. Each wireless unit includes a first wireless device having relatively low power consumption and a second wireless device having relatively high power consumption. The game session broker is configured to receive a session ready message that includes location information for a first player and search for a second player having location information matching the location information for the first player. Upon finding a matching player, the game session broker sends session available messages to the wireless units associated with the first and second players. Session ready messages are sent and session available message are received using the first wireless devices. Upon receiving the session available message, the first and second players can establish a wireless game session using their respective second wireless devices. Preferably, the second wireless devices are maintained powered-off until a session available message is received.
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Citations
17 Claims
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1. A method of establishing a multiparty wireless interactive session within a game enabled mobile unit, the game enabled mobile unit comprising a first and a second wireless radio, method comprising the steps of:
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the game enabled mobile sending a session ready message to a session broker using the first wireless radio, said session ready message including location information; the game enabled mobile receiving a session available message from said session broker using said first wireless radio; the game enabled mobile sending a new session ready message to said session broker using a first wireless radio when said location information changes, and; in response to receiving said session available message, the game enabled mobile initiating a session using the second wireless radio. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. An interactive wireless radio, which comprises:
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a first radio having a first power consumption; a second radio having a second power consumption, said second power consumption being greater than said first power consumption, wherein the first and the second radio are part of the interactive wireless radio; means for sending a session ready message to a session broker using said first radio;
including means for sending a new session ready message to said session broker using a first wireless radio when said location information changes;means for receiving a session available message from said session broker using said first radio; and
,means responsive to receiving said session available message for establishing a multiparty wireless session using said second radio. - View Dependent Claims (14, 15, 16, 17)
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Specification