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Using player information in wagering game environments

  • US 8,235,811 B2
  • Filed: 03/21/2008
  • Issued: 08/07/2012
  • Est. Priority Date: 03/23/2007
  • Status: Active Grant
First Claim
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1. A computer-implemented method for electronically disseminating player information in a wagering game network, the method comprising:

  • receiving, in a player information server, a first set of player information indicating wagering game activities in a real-world casino, wherein the wagering game activities are associated with a player;

    storing the first set of player information in a database in the player information server;

    analyzing the first set of player information and a second set of player information to determine preferences and tendencies associated with the player, wherein the second set of player information indicates the player'"'"'s non-gaming activities in a virtual community; and

    providing an indication of the preferences and tendencies to devices in the wagering game network.

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