Progressive controller and TCP/IP in gaming system
First Claim
1. A casino gaming system that provides game play in exchange for monetary input per game played, the casino gaming system comprising:
- a casino game server;
a plurality of casino game units connected to the game server via a network, the casino game unit comprising;
a display screen for displaying images to a player;
a monetary input system for receiving monetary input from a player;
one or more player control devices for receiving player input; and
a processor, wherein the processor executes game software and processes input from the player; and
a progressive controller, wherein the progressive controller enables time based progressive gaming in which a progressive award is incremented by time unit, wherein the progressive controller manages the progressive award that is incremented over time at random intervals rather than being incremented by coin input.
5 Assignments
0 Petitions
Accused Products
Abstract
A casino gaming system is disclosed that provides game play in exchange for monetary input per game played. The gaming system includes a casino game unit in which the casino game unit stores one or more games in electronic form. The casino game unit includes: a display screen for displaying images to a player; a monetary input system for receiving monetary input from a player; one or more player control devices for receiving player input; and a processor, wherein the processor executes game software and processes input from the player. The gaming system further includes computer readable media that stores casino game software in the game unit, and wherein computer readable media includes optically readable media.
7 Citations
3 Claims
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1. A casino gaming system that provides game play in exchange for monetary input per game played, the casino gaming system comprising:
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a casino game server; a plurality of casino game units connected to the game server via a network, the casino game unit comprising; a display screen for displaying images to a player; a monetary input system for receiving monetary input from a player; one or more player control devices for receiving player input; and a processor, wherein the processor executes game software and processes input from the player; and a progressive controller, wherein the progressive controller enables time based progressive gaming in which a progressive award is incremented by time unit, wherein the progressive controller manages the progressive award that is incremented over time at random intervals rather than being incremented by coin input.
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2. A progressive gaming system that provides game play in exchange for monetary input per game played, the progressive gaming system comprising:
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a progressive game server including a progressive controller, wherein the progressive controller enables time based progressive gaming in which a progressive award is incremented by time unit, wherein the progressive controller manages the progressive award that is incremented over time at random intervals rather than being incremented by coin input; a plurality of game units connected to the progressive game server via a network, wherein the game units are connected to an Internet, the game unit comprising; a display screen for displaying images to a player; a monetary input system for receiving monetary input from a player; one or more player control devices for receiving player input; and a processor, wherein the processor executes game software and processes input from the player; and wherein a first game unit and a second game unit communicate with each other using TCP/IP protocol over the Internet. - View Dependent Claims (3)
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Specification