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Split-scene rendering of a three-dimensional model

  • US 8,237,703 B2
  • Filed: 12/20/2007
  • Issued: 08/07/2012
  • Est. Priority Date: 12/22/2006
  • Status: Active Grant
First Claim
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1. A method for generating 3D visualization of a large-scale environment, the method comprising:

  • acquiring a 3D model of said large-scale environment;

    determining a point of view;

    determining a far-field radius;

    dividing said 3D model into a near-field part and a far-field part, wherein said near-field part and said far-field part are divided by a surface defined according to said point of view and said far-field radius;

    creating at least one rendered image representing at least one perspective view of said far-field part; and

    creating 3D visualization of said near-field part combined with said at least one rendered images of said far-field part,wherein said 3D model comprises a plurality of 3D-modeling units, andwherein said step of dividing said 3D model into a near-field part and a far-field part comprises locating at least one of said 3D-modeling units in said far-field part if, and only if, no point of said 3D-modeling unit is closer to said point of view than said far-field radius.

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