Corporate and entertainment management interactive system using a computer network
First Claim
1. A method of participation by a remote party in the conduct of an entertainment event, the entertainment event having a manager, a plurality of participants, and a computer system that includes a database containing data relating to the entertainment event and the performers or participants, the method comprising the steps of:
- the remote party remotely viewing and analyzing the performer or participant in the entertainment event based on one or more characteristics;
transmitting data regarding a decision or event in connection with the entertainment event to the remote party;
receiving at the computer system a decision via a communications link from a remote computing device associated with the remote party, the decision relating to at least one of;
reading by an actor or actress, choosing between different scripts as viewed and read on the internet, editing of a script during a transformation from a treatment or mere story line or idea to a full blown script, angle of a lens for a camera shot, and closeness of a lens for a camera shot, which take of a scene is best, choosing between different endings of a script, total budget for a production, amounts to budget for each of a plurality of line items, amounts to spend in advertising, what markets to focus on for release, and what day to release a film in different markets;
affecting the conduct of the entertainment event in accordance with said decision received at said computer system.
1 Assignment
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Accused Products
Abstract
A system, method, and apparatus is provided for computerized management of a method of corporate, business or sports management by a remote party comprising relating a current database of an entity. For instance, in sports management substantially real time management is possible. Data of a player together with a historical database related to that player and decisions can be transmitted. This is communicated between a central database processing resource and at least one remote party. A remote party is permitted to access the database and access designated data from the database, and input and output data. Voting and other management of the player, team, or business is possible in substantially real time or near real time by the remote party. A remote user can vote on financial compensation for a player, a coach or a team and/or for a bonus for a player, team or game. Similarly hiring and firing decisions can be made. Shareholders, fans or customers of an entertainment business such as sports can be more interactively involved in all aspects of management and ownership duties and thus be more thoroughly entertained.
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Citations
39 Claims
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1. A method of participation by a remote party in the conduct of an entertainment event, the entertainment event having a manager, a plurality of participants, and a computer system that includes a database containing data relating to the entertainment event and the performers or participants, the method comprising the steps of:
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the remote party remotely viewing and analyzing the performer or participant in the entertainment event based on one or more characteristics; transmitting data regarding a decision or event in connection with the entertainment event to the remote party; receiving at the computer system a decision via a communications link from a remote computing device associated with the remote party, the decision relating to at least one of;
reading by an actor or actress, choosing between different scripts as viewed and read on the internet, editing of a script during a transformation from a treatment or mere story line or idea to a full blown script, angle of a lens for a camera shot, and closeness of a lens for a camera shot, which take of a scene is best, choosing between different endings of a script, total budget for a production, amounts to budget for each of a plurality of line items, amounts to spend in advertising, what markets to focus on for release, and what day to release a film in different markets;affecting the conduct of the entertainment event in accordance with said decision received at said computer system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 22, 24, 25, 27, 28, 29, 31, 32, 33, 34, 35, 36, 37, 38, 39)
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21. A method of substantially real time participation by a remote party in voting upon an artistic work, the artistic work having a creator, a manager and a computer system having a database containing data relating to the artistic work and the creator, the method comprising the steps of:
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the remote party viewing data for the creator via a display; the remote party analyzing data related to the creator based on one or more characteristics; transmitting data regarding a decision or event in connection with the artistic work to the remote party; and receiving from the remote party a response via the communications link to the computer system, the remote party transmitting a decision from a remote computing device via the communications link to the computer system, the decision being at least one relating to a status of the creator, a financial reward to the creator, a penalty to the creator, a choice of one of a plurality of responses to a query from the manager, reading by an actor or actress, choosing between different scripts as viewed and read on the internet, editing of a script during a transformation from a treatment or mere story line or idea to a full blown script, angle of a lens for a camera shot, and closeness of a lens for a camera shot, which take of a scene is best, choosing between different endings of a script, total budget for a production, amounts to budget for each of a plurality of line items, amounts to spend in advertising, what markets to focus on for release, or what day to release a film in different markets.
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23. A method of substantially real time participation by a remote party in voting upon an artistic work, the artistic work having a creator, a manager and a computer system having a database containing data relating to the artistic work and the creator, the method comprising the steps of:
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the remote party viewing data for the creator via a display; the remote party analyzing data related to the creator based on one or more characteristics; the remote party transmitting a decision from a remote terminal via a communications link to the database, the decision being at least one relating to a status of the creator, a financial reward to the creator, a penalty to the creator, a choice of one of a plurality of responses to a query from the manager, reading by an actor or actress, choosing between different scripts as viewed and read on the internet, editing of a script during a transformation from a treatment or mere story line or idea to a full blown script, angle of a lens for a camera shot, and closeness of a lens for a camera shot, which take of a scene is best, choosing between different endings of a script, total budget for a production, amounts to budget for each of a plurality of line items, amounts to spend in advertising, what markets to focus on for release, or what day to release a film in different markets; and using the decision transmitted from the remote terminal to affect at least one of;
said status of the creator, said financial reward to the creator, said penalty to the creator, said choice of one of a plurality of responses to a query from the manager, said reading by an actor or actress, the selection between different scripts as viewed and read on the internet, said editing of a script during a transformation from a treatment or mere story line or idea to a full blown script, said angle of a lens for a camera shot, and closeness of a lens for a camera shot, which take of a scene to use, the choice between different endings of a script, said total budget for a production, said amounts to budget for each of a plurality of line items, said amounts to spend in advertising, said markets to focus on for release, or the day to release a film in different markets.
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26. A method of sports management by a remote party of an entity owning at least one sports player and having a computer system with a database for the sports management comprising:
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providing a database having data describing performance of a player; communicating the data describing performance of the player between a central database processing resource and at least one remote party; receiving an access request message from the remote party via a communications link; electronically authorizing the remote party to access the database of the computer system, thereby permitting the remote party to access designated data from the database; compiling a report from the accessed database, the report including the performance data of the player; and transmitting the compiled report of the data of the player to the remote party; the computer providing the remote user with the ability in real time or near real time to submit a decision to a central database, the decision being used to effect the status of said at least one sports player.
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30. Apparatus for sports management by a remote party of an entity owning at least one sports player and having a computer system with a database for the sports management comprising:
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a program to relate historical data of a player together with current assessment data related to that player; a computer communication network for data communication being between a central database processing resource reactive with the program and at least one remote party; a computer system for receiving an access request message from a remote party via the communications link, said computer system transmitting an access enabling message to the remote party via the communications link wherein the remote party is authorized to access the database, the access enabling message permitting the remote party to access the database and access designated data from the database, the data in the database including current data relating to the player and historical data related to the player being accessed; a computer configured to compile a report from the accessed database, the report including the current and historical data; and the communication network being for transmitting the compiled report of the assessment data of the player to the remote party; the computer communications network providing the remote party with the ability in real time or near real time to submit a decision to a central database, the decision being used to effect the status of said at least one sports player.
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Specification