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System and method for providing one class of users of an application a view of what another class of users of the application is visually experiencing

  • US 8,239,453 B2
  • Filed: 02/25/2005
  • Issued: 08/07/2012
  • Est. Priority Date: 02/25/2005
  • Status: Active Grant
First Claim
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1. A system of a client computing device for providing a user belonging to a first class of users of an application a view of what a user in another class of users of the same application is visually experiencing, the system comprising:

  • a memory of the client computing device storing computer-executable instructions that when executed;

    establish a first connection to an application executing at a server and display on the client computing device'"'"'s display screen a first desktop provided by the application,wherein the first connection allows a user of the client computing device to interact with the application as a member of the first class of users supported by the application,wherein further the first desktop is provided for use by members of the first class of users; and

    in response to a request to display on the client computing device'"'"'s display screen a view of what a user in a second class of users supported by the application is currently visually experiencing, perform the following;

    listen for events going from the client computing device to the application over the first connection;

    copy the events going from the client computing device to the application;

    process the events as if the processing is occurring on a console of the second class of users'"'"' console; and

    while displaying the first desktop on the client computing device'"'"'s display screen, render a view window on the client computing device'"'"'s display screen based on the processed events, the view window having a representation of a current desktop provided by the application for use by members of the second class of users; and

    a processor of the client computing device that executes the computer-executable instructions stored in the memory.

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