Communication device
First Claim
Patent Images
1. A video game device, which is a device operable to implement video game and phone communication, comprising:
- an input device;
a display;
a three-dimensional game space generator;
a game object locator;
a game object entering detector; and
a game vibrator;
wherein said three-dimensional game space generator produces a three-dimensional game space which is a computer-generated three-dimensional space;
wherein said game object locator locates multiple game objects in said three-dimensional game space, wherein said multiple game objects include a user controlled game object which is a three-dimensional game object controlled by the user and a certain two-dimensional area which is a two-dimensional game object controlled by said game device;
wherein said game object entering detector identifies whether said user controlled game object moving within said three-dimensional game space enters said certain two-dimensional area located within said three-dimensional game space by identifying the locations of said user controlled game object and said certain two-dimensional area in said three-dimensional game space;
wherein said game object entering detector activates said game vibrator when said game object entering detector identifies that said user controlled game object enters said certain two-dimensional area by identifying the locations of said user controlled game object and said certain two-dimensional area in said three-dimensional game space; and
wherein when said video game device detects a phone call, said game object entering detector activates said game vibrator and generates a specific pattern of vibration where said specific pattern is determined by said video game device.
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Accused Products
Abstract
A video game device which has a mobile phone functionality, wherein a game vibrator which is activated when the game object entering detector identifies that the user controlled game object enters a certain two-dimensional area by identifying the locations of the user controlled game object and the certain two-dimensional area in the computer-generated three-dimensional virtual space is also activated when receiving a phone call.
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Citations
3 Claims
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1. A video game device, which is a device operable to implement video game and phone communication, comprising:
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an input device; a display; a three-dimensional game space generator; a game object locator; a game object entering detector; and a game vibrator; wherein said three-dimensional game space generator produces a three-dimensional game space which is a computer-generated three-dimensional space; wherein said game object locator locates multiple game objects in said three-dimensional game space, wherein said multiple game objects include a user controlled game object which is a three-dimensional game object controlled by the user and a certain two-dimensional area which is a two-dimensional game object controlled by said game device; wherein said game object entering detector identifies whether said user controlled game object moving within said three-dimensional game space enters said certain two-dimensional area located within said three-dimensional game space by identifying the locations of said user controlled game object and said certain two-dimensional area in said three-dimensional game space; wherein said game object entering detector activates said game vibrator when said game object entering detector identifies that said user controlled game object enters said certain two-dimensional area by identifying the locations of said user controlled game object and said certain two-dimensional area in said three-dimensional game space; and wherein when said video game device detects a phone call, said game object entering detector activates said game vibrator and generates a specific pattern of vibration where said specific pattern is determined by said video game device.
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2. A system comprising:
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a video game device, which is a device operable to implement video game and phone communication, comprising an input device, a display, and a game vibrator; a three-dimensional game space generator; a game object locator; a game object entering detector; and wherein said three-dimensional game space generator produces a three-dimensional game space which is a computer-generated three-dimensional space; wherein said game object locator locates multiple game objects in said three-dimensional game space, wherein said multiple game objects include a user controlled game object which is a three-dimensional game object controlled by the user and a certain two-dimensional area which is a two-dimensional game object controlled by said game device; wherein said game object entering detector identifies whether said user controlled game object moving within said three-dimensional game space enters said certain two-dimensional area located within said three-dimensional game space by identifying the locations of said user controlled game object and said certain two-dimensional area in said three-dimensional game space; wherein said game object entering detector activates said game vibrator when said game object entering detector identifies that said user controlled game object enters said certain two-dimensional area by identifying the locations of said user controlled game object and said certain two-dimensional area in said three-dimensional game space; and wherein when said video game device detects a phone call, said game object entering detector activates said game vibrator and generates a specific pattern of vibration where said specific pattern is determined by said video game device.
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3. A method for a video game device, which is a device operable to implement video game and phone communication, comprising an input device, a display, and a game vibrator, said method comprising:
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a three-dimensional game space generating step, wherein a three-dimensional game space which is a computer-generated three-dimensional space is produced; a game object locating step, wherein multiple game objects are located in said three-dimensional game space, wherein said multiple game objects include a user controlled game object which is a three-dimensional game object controlled by the user and a certain two-dimensional area which is a two-dimensional game object controlled by said game device; and a game object enter detecting step, wherein whether said user controlled game object moving within said three-dimensional game space is identified to be entering said certain two-dimensional area located within said three-dimensional game space by identifying the locations of said user controlled game object and said certain two-dimensional area in said three-dimensional game space; wherein said game vibrator is activated when said user controlled game object is identified to be entering said certain two-dimensional area by identifying the locations of said user controlled game object and said certain two-dimensional area in said three-dimensional game space; and wherein when said video game device detects a phone call, said game vibrator is activated and generates a specific pattern of vibration where said specific pattern is determined by said video game device.
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Specification