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Visualizing a 3D volume dataset of an image at any position or orientation from within or outside

  • US 8,244,018 B2
  • Filed: 01/18/2012
  • Issued: 08/14/2012
  • Est. Priority Date: 11/27/2010
  • Status: Active Grant
First Claim
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1. An article comprising a tangible, non-transitory machine-readable medium that stores a program, the program being executed by a machine having a hardware component to perform a method, the method comprising:

  • receiving a volume dataset defining a volume; and

    rendering, with respect to any position and orientation in the volume, an image of the volume dataset at a given number of frames per second, each frame of the image having a uniform distribution of pixels, at least two frames of an image sequence having varying resolution with respect to one another, and at least two pixels within a particular frame each being associated with a ray having a varying number of ray tracing steps with respect to one another, each ray, as it traverses the volume dataset during rendering, samples the volume dataset along a set of sampling points whose locations along the ray are determined as the ray is cast, wherein, for each pair of sampling points, a location of at least a next sample point along the ray is determined by a value of a voxel at a current sample point, together with a focus value, such that a distance between two sample locations varies dynamically and in a non-uniform manner.

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