Game system
First Claim
1. A game system configured to execute a game, the system comprising:
- a plurality of hand-held game apparatuses, each one of the hand-held game apparatuses comprising;
a user input device configured to accept user input;
a display configured to display a plurality of directional signs that correspond to the accepted user input; and
a stationary game apparatus comprising;
a storage medium configured to store a plurality of operation sound data pieces;
at least one processor configured to;
load, from the storage medium, at least one of the plurality of operation sound data pieces that corresponds to accepted user input from at least one of the plurality of hand-held game apparatuses; and
output a sound signal based at least in part on the loaded at least one of the plurality of operation sound data pieces,wherein each one of the plurality of hand-held game apparatuses are further configured to communicate data with the stationary game apparatus, the communicated data including data related to the accepted user input, wherein the user input device includes a touch panel.
1 Assignment
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Accused Products
Abstract
Provided is a game system executing a game by performing communication between a plurality of hand-held game apparatuses, each having a display section for displaying an image and an operation section, and a stationary game apparatus. In each of the plurality of hand-held game apparatuses, a plurality of directional signs indicative of operations performed by a player using the operation section is displayed on the display section. Operation data indicative of a content of the operation performed by using the operation section is transmitted to the stationary game apparatus. The stationary game apparatus receives the operation data transmitted from each of the plurality of hand-held game apparatuses. The stationary game apparatus obtains, from sound data storage means storing therein a plurality of pieces of sound data, sound data corresponding to the operation data, and at the same time, outputs a sound based on each piece of the obtained sound data.
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Citations
22 Claims
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1. A game system configured to execute a game, the system comprising:
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a plurality of hand-held game apparatuses, each one of the hand-held game apparatuses comprising; a user input device configured to accept user input; a display configured to display a plurality of directional signs that correspond to the accepted user input; and a stationary game apparatus comprising; a storage medium configured to store a plurality of operation sound data pieces; at least one processor configured to; load, from the storage medium, at least one of the plurality of operation sound data pieces that corresponds to accepted user input from at least one of the plurality of hand-held game apparatuses; and output a sound signal based at least in part on the loaded at least one of the plurality of operation sound data pieces, wherein each one of the plurality of hand-held game apparatuses are further configured to communicate data with the stationary game apparatus, the communicated data including data related to the accepted user input, wherein the user input device includes a touch panel. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A computer system for processing data communicated from a plurality of portable computing devices that each include a user input device and at least one display screen, the at least one display screen set to display input queues to a user, the plurality of portable computing devices set to communicate with the host computer system by sending at least operational data to the host computer system, the system comprising:
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a storage medium that is configured to store sound data; a processing system that includes one or more processors, the processing system configured to; receive operational data from each one of the plurality of portable computing devices, the operational data from each one of the plurality of portable computing devices based on input from a user that is received, through the input device of respective portable computing device, in response to the displayed input queues; retrieve sound data from the storage medium that corresponds to each of the received operational data; and output audio based at least in part on the retrieved sound data, wherein the user input device includes a touch panel. - View Dependent Claims (13, 14, 15, 16)
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17. A host computing control method for processing input on a host computer system from a plurality of mobile computing devices that each include an input controller, at least one display screen, and at least one processor, the at least one display set to display input queues on the at least one display screen, the host computer system configured to communicate with the plurality of computing devices set, the method comprising:
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storing sound data in a storage medium of the host computer system; receiving operational data from each one of the plurality of mobile computing devices, where the operational data from each one of the plurality of mobile computing devices is based on input from a user that is in response to the displayed input queues; retrieving sound data from the storage medium that corresponds to each operational data received from the plurality of mobile computing devices; and outputting audio through an output on the host computer system based on the retrieved sound data, wherein the user input device includes a touch panel. - View Dependent Claims (18, 19)
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20. A game system configured to execute a game, the system comprising:
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a hand-held device comprising; a display that is configured to show indications of input to be performed by a user; a touch panel overlaying the display, the touch panel configured to accept input from a user holding the hand-held device, the accepted input being in accordance with the shown indications; and a wireless transmitter that is configured to send at least the accepted input, and a stationary game processing apparatus comprising; a storage medium configured to store a plurality of operation sound data pieces; a wireless receiver that is configured to receive the accepted input sent from the hand-held device; and at least one processor configured to; process game data to generate a video image; select at least one of the plurality of operation sound data pieces that corresponds to the received accepted input sent from the hand-held device; load, from the storage medium, the selected at least one of the plurality of operation sound data pieces; and output a sound signal based at least in part on the on the selected at least one of the plurality of operation sound data pieces. - View Dependent Claims (21, 22)
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Specification