Methods and apparatus for stringed controllers and/or instruments
First Claim
Patent Images
1. A game controller comprising:
- a body comprising a fingerboard;
a plurality of strings extending along the fingerboard;
at least one first sensor adapted to detect fingering of the fingerboard of the game controller and to provide a signal indicating positioning information;
at least one second sensor adapted to detect striking of at least one of the plurality of strings by a user of the game controller to provide a signal representing timing information; and
at least one control module that is coupled to the at least one first sensor and the at least one second sensor and configured to process signals from the at least one first sensor and at least one second sensor to provide, external to the game controller, at least one external electrical signal for a computer gaming application in a format recognized by the computer gaming application, said external electrical signal uniquely identifying a position on the fingerboard and representing the timing information.
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Abstract
Stringed instruments, game controllers, and related structures and methods are described. A game controller having one or more strings is described for a computer gaming application. Output signals may be sent from the controller to the gaming application indicative of fingering of the game controller and the time at which the strings of the game controller are struck. Multi-mode apparatus are also described. A stringed apparatus may be used as both a game controller and an instrument. Bracing structures and methods are also described for bracing stringed apparatus, such as stringed game controllers and instruments.
170 Citations
102 Claims
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1. A game controller comprising:
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a body comprising a fingerboard; a plurality of strings extending along the fingerboard; at least one first sensor adapted to detect fingering of the fingerboard of the game controller and to provide a signal indicating positioning information; at least one second sensor adapted to detect striking of at least one of the plurality of strings by a user of the game controller to provide a signal representing timing information; and at least one control module that is coupled to the at least one first sensor and the at least one second sensor and configured to process signals from the at least one first sensor and at least one second sensor to provide, external to the game controller, at least one external electrical signal for a computer gaming application in a format recognized by the computer gaming application, said external electrical signal uniquely identifying a position on the fingerboard and representing the timing information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A method comprising acts of:
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(A) generating at least one external electrical signal for controlling a computer gaming application based on user interactions with a game controller, wherein the game controller comprises a body comprising a fingerboard, a plurality of strings extending along the fingerboard, at least one first sensor adapted to detect fingering of the fingerboard by a user of the game controller, and at least one second sensor adapted to detect striking of at least one of the plurality of strings by the user of the game controller; wherein the at least one external electrical signal uniquely identifies a position on the fingerboard and represents timing information from striking of at least one of the plurality of strings by the user; wherein the at least one external electrical signal is generated in a format recognized by the computer gaming application; and (B) providing the at least one external electrical signal external to the game controller. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51)
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52. An adapter for adapting a musical instrument to enable the musical instrument to be used as a game controller to control a computer gaming application, the musical instrument comprising a body comprising a fingerboard and a plurality of strings extending along the fingerboard, the adapter comprising:
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at least one first sensor adapted to detect fingering of the fingerboard by a user of the game controller; at least one second sensor adapted to detect striking of at least one of the plurality of strings by the user of the game controller; and at least one control module that is coupled to the at least one first sensor and the at least one second sensor and that provides, external to the game controller, at least one external electrical signal uniquely identifying a position on the fingerboard and indicating the striking of at least one of the plurality of strings by the user, the external electrical signal being in a format recognized by the computer gaming application. - View Dependent Claims (53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77)
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78. A method of adapting a musical instrument to enable the musical instrument to be used as a game controller, the musical instrument comprising a body comprising a fingerboard and a plurality of strings extending along the fingerboard, the method comprising:
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(A) positioning at least one first sensor coupled to the fingerboard to detect fingering of the fingerboard by a user of the game controller; (B) providing at least one second sensor to detect striking of at least one of the plurality of strings by the user of the game controller; and (C) providing, external to the game controller, at least one external electrical signal to a computer gaming application, the at least one external electrical signal uniquely identifying a position on the fingerboard and indicating the striking of at least one of the plurality of strings by the user, and being in a format recognized by the computer gaming application. - View Dependent Claims (79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102)
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Specification