Gaming system having multiple gaming devices that share a multi-outcome display
First Claim
1. A gaming system comprising:
- a plurality of gaming machines, each gaming machine including;
(i) a cabinet;
(ii) a primary display device supported by the cabinet, said primary display device configured to display a primary game operable upon a wager;
(iii) at least one input device supported by the cabinet, said at least one input device configured to enable the wager to be made on the primary game; and
(iv) at least one processor configured to control the primary game; and
a processor;
a display device; and
a memory device storing a plurality of instructions, which when executed by the processor, cause the processor to operate with the display device, for a play of a secondary game after an occurrence of a triggering event, to;
(a) cause the display device to display a video wheel having a plurality of sections, each of the sections being associated with and displaying one of a plurality of different awards, and each of the sections having a predetermined relationship with respect to each of the other sections such that each of the displayed awards has a predetermined relationship with respect to each of the other displayed awards,(b) cause the display device to display a plurality of pointers, each of the pointers associated with a different one of the gaming machines, and each of the gaming machines having an associated pointer,(c) cause the display device to display the video wheel spinning, and(d) cause the display device to display the video wheel stopped such that each of the pointers points to a different one of the sections of the video wheel, and each of the pointers indicates one of the displayed awards for the gaming machine associated with said pointer to provide to a player of said gaming machine.
1 Assignment
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Accused Products
Abstract
A gaming device system in which a plurality of gaming devices are linked by a common bonus event is provided. In one embodiment, the linked gaming device system includes a shared symbol generation display that is positioned adjacent to each of a plurality of associated gaming devices and has a plurality of sections and values displayed at each section. Upon a triggering of the bonus event, any player eligible to participate in the bonus may achieve an outcome generated from the bonus event. When the shared display is activated, it simultaneously generates a separate outcome associated with each of the gaming devices. The outcomes are spatially related to one another so that a random generation of an outcome associated with one gaming device automatically generates random outcomes associated with each gaming device. Each gaming device however receives the outcome only if it has participated in the random generation.
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Citations
18 Claims
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1. A gaming system comprising:
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a plurality of gaming machines, each gaming machine including; (i) a cabinet; (ii) a primary display device supported by the cabinet, said primary display device configured to display a primary game operable upon a wager; (iii) at least one input device supported by the cabinet, said at least one input device configured to enable the wager to be made on the primary game; and (iv) at least one processor configured to control the primary game; and a processor; a display device; and a memory device storing a plurality of instructions, which when executed by the processor, cause the processor to operate with the display device, for a play of a secondary game after an occurrence of a triggering event, to; (a) cause the display device to display a video wheel having a plurality of sections, each of the sections being associated with and displaying one of a plurality of different awards, and each of the sections having a predetermined relationship with respect to each of the other sections such that each of the displayed awards has a predetermined relationship with respect to each of the other displayed awards, (b) cause the display device to display a plurality of pointers, each of the pointers associated with a different one of the gaming machines, and each of the gaming machines having an associated pointer, (c) cause the display device to display the video wheel spinning, and (d) cause the display device to display the video wheel stopped such that each of the pointers points to a different one of the sections of the video wheel, and each of the pointers indicates one of the displayed awards for the gaming machine associated with said pointer to provide to a player of said gaming machine. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming system comprising:
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a processor; a display device; and a memory device storing a plurality of instructions, which when executed by the processor, causes the processor to operate with the display device, for a play of a secondary game after an occurrence of a triggering event, to; (a) cause the display device to display a video wheel having a plurality of sections, each of the sections being associated with and displaying one of a plurality of different awards, and each of the sections having a predetermined relationship with respect to each of the other sections such that each of the displayed awards has a predetermined relationship with respect to each of the other displayed awards, (b) cause the display device to display a plurality of pointers, each of the pointers associated with a different one of a plurality of gaming machines such that each of the gaming machines is associated with one of the pointers, (c) cause the display device to display the video wheel spinning, and (d) cause the display device to display the video wheel stopped such that each of the pointers points to a different one of the sections of the video wheel, and each of the pointers indicates one of the displayed awards for the gaming machine associated with said pointer to provide to a player of said gaming machine. - View Dependent Claims (8, 9)
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10. A non-transitory memory device storing a plurality of instructions, which when executed by a processor, cause the processor to operate with a display device, for a play of a secondary game after an occurrence of a triggering event, to:
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(a) cause the display device to display a video wheel having a plurality of sections, each of the sections being associated with and displaying one of a plurality of different awards, and each of the sections having a predetermined relationship with respect to each of the other sections such that each of the displayed awards has a predetermined relationship with respect to each of the other displayed awards, (b) cause the display device to display a plurality of pointers, each of the pointers associated with a different one of a plurality of gaming machines such that each of the gaming machines is associated with one of the pointers, (c) cause the display device to display the video wheel spinning, and (d) cause the display device to display the video wheel stopped such that each of the pointers points to a different one of the sections of the video wheel, and each of the pointers indicates one of the displayed awards for the gaming machine associated with said pointer to provide to a player of said gaming machine. - View Dependent Claims (11, 12)
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13. A method of operating a gaming system, said method comprising:
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causing a processor to operate with a display device to for a play of a secondary game after an occurrence of a triggering event, to; (a) display a video wheel having a plurality of sections, each of the sections being associated with and displaying one of a plurality of different awards, and each of the sections having a predetermined relationship with respect to each of the other sections such that each of the displayed awards has a predetermined relationship with respect to each of the other displayed awards, (b) display a plurality of pointers, each of the pointers associated with a different one of a plurality of gaming machines such that each of the gaming machines is associated with one of the pointers, and (c) cause the display device to display the video wheel spinning, and causing the processor to operate with the display device to display the video wheel stopped such that each of the pointers points to a different one of the sections of the video wheel, and each of the pointers indicates one of the displayed awards for the gaming machine associated with said pointer to provide to a player of said gaming machine. - View Dependent Claims (14, 15, 16)
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17. A gaming system comprising:
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a plurality of gaming machines, each gaming machine including; (i) a cabinet; (ii) a primary display device supported by the cabinet, said primary display device configured to display a primary game operable upon a wager; (iii) at least one input device supported by the cabinet, said at least one input device configured to enable the wager to be made on the primary game; and (iv) a shared display device for a play of a secondary game after an occurrence of a triggering event including; (a) a plurality of sections, each of the sections being associated with and displaying one of a plurality of different awards, and each of the sections having a predetermined relationship with respect to each of the other sections such that each of the displayed awards has a predetermined relationship with respect to each of the other displayed awards, and (b) a plurality of pointers, each of the pointers associated with a different one of the gaming machines, and each of the gaming machines having an associated pointer, such that each of the pointers points to a different one of the sections of the shared display device, and each of the pointers indicates one of the displayed awards for the gaming machine associated with said pointer to provide to a player of said gaming machine after the shared display device has stopped spinning. - View Dependent Claims (18)
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Specification