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Dynamic parallax barrier autosteroscopic display system and method

  • US 8,248,462 B2
  • Filed: 04/16/2007
  • Issued: 08/21/2012
  • Est. Priority Date: 12/15/2006
  • Status: Expired due to Fees
First Claim
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1. A dynamic parallax barrier autostereoscopic gaming system, comprising:

  • a display that generates front and rear displays each in a different image plane, said front display providing dynamic barrier strips with transparent regions therebetween, said rear display providing images viewable through said transparent regions, said front display includes a front liquid crystal display plane, said rear display includes a rear liquid crystal display plane, said front liquid crystal display plane providing said dynamic barrier strips with said transparent regions therebetween, said rear liquid crystal display plane providing said images viewable through said transparent regions so as to provide three-dimensional imagery;

    a tracking system that tracks the respective position of at least a first user and a second user;

    a controller that controls the display for displaying said dynamic barrier strips and said images, wherein each of said first and second users views different imagery, said controller further communicating with said tracking system and dynamically controlling said display in response to movement of one or more of said first and second users, said controller communicating with said display and causing said display to simultaneously display different three dimensional imagery to each of said first and second users, said controller being further configured to determine an outcome of a wagering game; and

    an interface that receives wagers from users to play said wagering game.

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