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Method and apparatus for providing audio motion feedback in a simulated three-dimensional environment

  • US 8,249,263 B2
  • Filed: 05/15/2008
  • Issued: 08/21/2012
  • Est. Priority Date: 05/15/2008
  • Status: Expired due to Fees
First Claim
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1. A computer-implemented method for providing an audio motion feedback to a user, comprising:

  • detecting, by operation of one or more computer processors communicatively coupled to one or more memory devices, a crossing of at least one boundary point by an entity within a simulated three-dimensional (3D) environment having a plurality of gridlines projected over the simulated 3D environment, the plurality of gridlines forming a virtual 3D grid, wherein the at least one boundary point is within a threshold distance from at least one of the plurality of the gridlines;

    determining at least one boundary point type of the at least one boundary point; and

    providing at least one first audio motion signal associated with the determined at least one boundary point type.

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