Contactless card reading in a gaming machine
First Claim
1. A gaming machine activation system communicatively coupled to a gaming machine, said system comprising:
- a non-contact user identification device configured to be carried by a user, said user identification device configured to communicate first individualized data concerning the user;
a manual actuator communicatively coupled to said gaming machine and configured to receive a physical actuation from the user to enable said gaming machine to accept noncontact electronic data transmission from said user identification device;
a first reader communicatively coupled to said gaming machine, said first reader configured to receive the first individualized data from said user identification device;
a second reader communicatively coupled to said gaming machine, said second reader configured to receive user verification data from the user;
a database containing user identification data communicatively coupled to said gaming device; and
a processor configured to;
evaluate the first individualized data and the user verification data against the user identification data stored in the database; and
upon favorable evaluation of the data, enable said gaming machine for subsequent play by the user.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming machine may be activated by an individual player for subsequent play by displaying to the gaming machine, without physical contact with the gaming machine, a card carried by the player. The card carries indicia which may include suitable electronic memory, to be sensed by apparatus associated with the gaming machine, to cause the wireless transfer of individualized data concerning the player from the card to the gaming machine or to a computer network that is associated with the gaming machine. The data is evaluated against a stored database, which database may include identification of the card holder. The data is then evaluated against the stored database, and the gaming machine is activated for subsequent play upon favorable evaluation of the data.
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Citations
11 Claims
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1. A gaming machine activation system communicatively coupled to a gaming machine, said system comprising:
- a non-contact user identification device configured to be carried by a user, said user identification device configured to communicate first individualized data concerning the user;
a manual actuator communicatively coupled to said gaming machine and configured to receive a physical actuation from the user to enable said gaming machine to accept noncontact electronic data transmission from said user identification device;
a first reader communicatively coupled to said gaming machine, said first reader configured to receive the first individualized data from said user identification device;
a second reader communicatively coupled to said gaming machine, said second reader configured to receive user verification data from the user;
a database containing user identification data communicatively coupled to said gaming device; and
a processor configured to;
evaluate the first individualized data and the user verification data against the user identification data stored in the database; and
upon favorable evaluation of the data, enable said gaming machine for subsequent play by the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
- a non-contact user identification device configured to be carried by a user, said user identification device configured to communicate first individualized data concerning the user;
Specification