System and method for influencing behavior in a distributed virtual environment
First Claim
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1. A method for altering a virtual environment comprising:
- providing a virtual environment comprising a first virtual object;
identifying a hotspot of virtual activity in the virtual environment;
presenting an influencing event configured to influence a control entity associated with the first virtual object to avoid the hotspot in the virtual environment, wherein the influencing event comprises a lure; and
receiving feedback from the virtual environment regarding a success of the lure; and
increasing a reward associated with the lure if the success is below a predetermined threshold.
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Abstract
A system and method for influencing behavior in a virtual environment. A virtual environment identifies a hotspot of activity that is, or may, cause lag in the virtual environment. An influencing event is determined and is presented into the virtual environment. The influencing event is configured to influence a control entity associated with a virtual object to avoid the hotspot.
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Citations
15 Claims
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1. A method for altering a virtual environment comprising:
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providing a virtual environment comprising a first virtual object; identifying a hotspot of virtual activity in the virtual environment; presenting an influencing event configured to influence a control entity associated with the first virtual object to avoid the hotspot in the virtual environment, wherein the influencing event comprises a lure; and receiving feedback from the virtual environment regarding a success of the lure; and increasing a reward associated with the lure if the success is below a predetermined threshold. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for altering a virtual environment comprising:
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providing a virtual environment comprising a first virtual object; identifying a hotspot of virtual activity in the virtual environment; presenting an influencing event configured to influence a control entity associated with the first virtual object to avoid the hotspot in the virtual environment, wherein the influencing event comprises a repellant that includes a virtual force that inhibits movement of the first virtual object by the control entity in a direction toward the hotspot. - View Dependent Claims (12)
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13. An apparatus for altering a virtual environment comprising:
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a communications interface operative to communicate with a network; and a control system in communication with the communications interface and operative to; provide a virtual environment comprising a first virtual object; identify a hotspot of virtual activity in the virtual environment; and present an influencing event configured to influence a control entity associated with the first virtual object to avoid the hotspot in the virtual environment, wherein the influencing event comprises a lure; and receive feedback from the virtual environment regarding a success of the lure; and increase a reward associated with the lure if the success is below a predetermined threshold.
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14. An apparatus for displaying a virtual environment comprising:
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a communications interface operative to communicate with a network; and a control system in communication with the communications interface and operative to; display a virtual environment comprising a first virtual object, the virtual environment comprising a hotspot of virtual activity; and display an influencing event configured to influence a control entity associated with the first virtual object to avoid the hotspot in the virtual environment, wherein the influencing event comprises a repellant that includes a virtual force that inhibits movement of the first virtual object by the control entity in a direction toward the hotspot.
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15. A method for altering a virtual environment comprising:
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providing a virtual environment comprising a first virtual object; identifying a hotspot of virtual activity in the virtual environment; and altering an attribute associated with the first virtual object to influence a control entity associated with the first virtual object to avoid the hotspot in the virtual environment, wherein the attribute comprises a virtual object template identifier identifying a level of attraction by the first virtual object to a second virtual object in the virtual environment.
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Specification