Server based gaming system having system triggered loyalty award sequences
First Claim
Patent Images
1. A gaming system comprising:
- a controller programmed to;
(a) determine at least one modifier; and
(b) communicate data representing said determined at least one modifier; and
a plurality of multi-player card gaming tables, each multi-player card gaming table including;
a support structure;
at least one display device supported by the support structure;
a table top supported by the support structure, said table top including a plurality of player stations and configured such that upon a wager, a card game can be played on the table top; and
at least one gaming table processor configured to operate with said at least one display device and said controller, said at least one gaming table processor programmed to;
(a) receive data from the controller, said data representing said determined at least one modifier; and
(b) cause said at least one display device to display to at least one player said determined at least one modifier, wherein at least one monetary award value is based, at least in part, on the determined at least one modifier.
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Abstract
A gaming system including a central server linked to a plurality of gaming tables. In one embodiment, the gaming system provides players with one or more loyalty incentives, such as one or more loyalty awards, utilizing one or more loyalty incentive award sequences. In one embodiment, the gaming system determines a loyalty award to provide to a player and then determines an appropriate loyalty award sequence to utilize to provide the player the determined loyalty award, wherein the loyalty award sequence is determined based on the individual gaming table at which that the player is currently playing.
683 Citations
22 Claims
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1. A gaming system comprising:
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a controller programmed to; (a) determine at least one modifier; and (b) communicate data representing said determined at least one modifier; and a plurality of multi-player card gaming tables, each multi-player card gaming table including; a support structure; at least one display device supported by the support structure; a table top supported by the support structure, said table top including a plurality of player stations and configured such that upon a wager, a card game can be played on the table top; and at least one gaming table processor configured to operate with said at least one display device and said controller, said at least one gaming table processor programmed to; (a) receive data from the controller, said data representing said determined at least one modifier; and
(b) cause said at least one display device to display to at least one player said determined at least one modifier, wherein at least one monetary award value is based, at least in part, on the determined at least one modifier. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of operating a gaming system, said method comprising:
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(a) causing a controller to; (i) determine at least one modifier; and (ii) communicate data representing said determined at least one modifier; and (b) causing at least one of a plurality of multi-player card gaming tables to; (i) receive data from the controller, said data representing said determined at least one modifier; and (ii) cause said at least one display device to display to at least one player said determined at least one modifier, wherein at least one monetary award value is based, at least in part, on the determined at least one modifier. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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Specification