Gaming machine and method for providing a bonus award
First Claim
1. A method for allowing a player to play a game on a gaming machine, the gaming machine having a main display and a user interface, the game having a main game and a bonus game, the method comprising the steps of:
- allowing the player to place a wager on the main game;
playing the main game and randomly establishing a result of the main game;
awarding the player an award as a function of a paytable if the result of the main game is a win;
detecting the occurrence of a bonus trigger event during the play of the main game and awarding the player a number of free plays of the main game in response to detecting the occurrence of the bonus trigger event;
playing the free plays of the main game;
detecting an appearance of a trigger bonus symbol during the free plays of the main game and randomly selecting one unique bonus symbol of a set of unique bonus symbols;
displaying an animation in place of the appearance of the trigger bonus symbol;
displaying the randomly selected one of a set of bonus symbols in place of the animation; and
awarding the player a bonus award if all of the unique bonus symbols are selected during the free plays of the main game.
3 Assignments
0 Petitions
Accused Products
Abstract
A game device and a method allow a player to play a game on the gaming machine. The gaming machine has a main display and a user interface. The game has a main game and a bonus game. The method includes the steps of (i) allowing the player to place a wager on the main game, (ii) playing the main game and randomly establishing a result of the main game, and (iii) awarding the player an award as a function of a paytable if the result of the main game is a win. The method further includes the steps of (iv) detecting an appearance of a predetermined bonus trigger symbol during the play of the main game and responsively, randomly selecting a bonus symbol from a set of bonus symbols, repeating steps (i)-(iv), and awarding the player a bonus award if a predetermined number of unique bonus symbols are selected.
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Citations
16 Claims
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1. A method for allowing a player to play a game on a gaming machine, the gaming machine having a main display and a user interface, the game having a main game and a bonus game, the method comprising the steps of:
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allowing the player to place a wager on the main game; playing the main game and randomly establishing a result of the main game; awarding the player an award as a function of a paytable if the result of the main game is a win; detecting the occurrence of a bonus trigger event during the play of the main game and awarding the player a number of free plays of the main game in response to detecting the occurrence of the bonus trigger event; playing the free plays of the main game; detecting an appearance of a trigger bonus symbol during the free plays of the main game and randomly selecting one unique bonus symbol of a set of unique bonus symbols; displaying an animation in place of the appearance of the trigger bonus symbol; displaying the randomly selected one of a set of bonus symbols in place of the animation; and awarding the player a bonus award if all of the unique bonus symbols are selected during the free plays of the main game. - View Dependent Claims (2, 3, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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- 4. A method, as set forth in 3, wherein the gaming machine includes a main display, the main game being displayed on the main display.
Specification