Game achievements system
First Claim
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1. A method implemented at least in part by a hardware processing unit, the method comprising steps of:
- defining a system achievement, wherein the system achievement is achievable via game play in both a first game and a second game associated with a gaming environment, and a predetermined number of system achievement points are awarded for the system achievement;
receiving definitions of a first in-game achievement for completing a goal in the first game and a second in-game achievement for achieving a goal in the second game, wherein the first in-game achievement is not achievable via game play of the second game and the second in-game achievement is not achievable via game play of the first game, the first in-game achievement being assigned a first number of in-game achievement points and the second in-game achievement being assigned a second, different number of in-game achievement points;
receiving a first maximum number of gamer points achievable for the first game, the first maximum number of gamer points comprising the system achievement points for the first game and the first in-game achievement points for the first game;
receiving a second maximum number of gamer points achievable for the second game, the second maximum number of gamer points comprising the system achievement points for the second game and the second in-game achievement points for the second game, wherein the second maximum number of gamer points is different than the first maximum number of gamer points;
tracking player activity to capture occurrences of the system achievement and the first in-game achievement during the first game and occurrences of the system achievement and the second in-game achievement during the second game;
aggregating the captured occurrences into a profile associated with a user;
awarding system achievement points and in-game achievement points for the captured occurrences to the profile, up to the first maximum number for the first game and the second maximum number for the second game; and
publishing the profile, wherein the profile is accessible via a user interface, further wherein the user interface executes independently from the first game or the second game,wherein the number of system achievement points awarded for the first game comprises a different proportion of the first maximum number of gamer points than the number of system achievement points awarded for the second game comprises of the second maximum number of gamer points, andat least one of the steps is performed by the hardware processing unit.
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Abstract
Systems and method for providing a game achievements system where players are rewarded with game achievements based on mastering certain in-game facets of the games they play. Each game achievement may be conveyed in a profile as a badge or trophy, title, description, date, etc. Players may also accumulate points based on game achievements. A display interface may be made available such that a player may see his achievements and total points, as well as those of others.
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Citations
20 Claims
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1. A method implemented at least in part by a hardware processing unit, the method comprising steps of:
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defining a system achievement, wherein the system achievement is achievable via game play in both a first game and a second game associated with a gaming environment, and a predetermined number of system achievement points are awarded for the system achievement; receiving definitions of a first in-game achievement for completing a goal in the first game and a second in-game achievement for achieving a goal in the second game, wherein the first in-game achievement is not achievable via game play of the second game and the second in-game achievement is not achievable via game play of the first game, the first in-game achievement being assigned a first number of in-game achievement points and the second in-game achievement being assigned a second, different number of in-game achievement points; receiving a first maximum number of gamer points achievable for the first game, the first maximum number of gamer points comprising the system achievement points for the first game and the first in-game achievement points for the first game; receiving a second maximum number of gamer points achievable for the second game, the second maximum number of gamer points comprising the system achievement points for the second game and the second in-game achievement points for the second game, wherein the second maximum number of gamer points is different than the first maximum number of gamer points; tracking player activity to capture occurrences of the system achievement and the first in-game achievement during the first game and occurrences of the system achievement and the second in-game achievement during the second game; aggregating the captured occurrences into a profile associated with a user; awarding system achievement points and in-game achievement points for the captured occurrences to the profile, up to the first maximum number for the first game and the second maximum number for the second game; and publishing the profile, wherein the profile is accessible via a user interface, further wherein the user interface executes independently from the first game or the second game, wherein the number of system achievement points awarded for the first game comprises a different proportion of the first maximum number of gamer points than the number of system achievement points awarded for the second game comprises of the second maximum number of gamer points, and at least one of the steps is performed by the hardware processing unit. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. One or more computer-readable storage devices having stored thereon computer executable instructions which, when executed by one or more processing devices, perform:
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accessing definitions of system achievements, wherein; the system achievements are achievable via game play of a first game and a second game, the first game and the second game having corresponding total numbers of awardable points, the system achievements are associated with corresponding numbers of system achievement points, and an individual system achievement is associated with a corresponding number of system achievement points that comprises different proportions of the total number of awardable points for the first game and the total number of awardable points for the second game; accessing definitions of in-game achievements associated with the first game and in-game achievements associated with the second game, individual in-game achievements being obtained by completing corresponding in-game goals, wherein; the in-game achievements associated with the first game and the in-game achievements associated with the second game are assigned corresponding numbers of in-game achievement points, and at least one in-game achievement associated with the first game is not achievable via game play of the second game; tracking player activity of a player to capture occurrences of the system achievements and the in-game achievements; and maintaining an aggregate number of points for a profile of the player, the aggregate number of points being determined from the captured occurrences of the system achievements and the in-game achievements. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A system comprising:
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one or more storage devices configured to store; data identifying system achievements, wherein; the system achievements are achievable via game play of a first game and a second game, the first game and the second game having corresponding total numbers of awardable points, the system achievements are associated with corresponding numbers of system achievement points, and an individual system achievement is associated with a corresponding number of system achievement points that comprises different proportions of the total number of awardable points for the first game and the total number of awardable points for the second game; and data identifying in-game achievements that are associated with the first game and in-game achievements that are associated with the second game, individual in-game achievements being obtained by completing corresponding in-game goals, wherein the in-game achievements associated with the first game and the in-game achievements associated with the second game are assigned corresponding numbers of in-game achievement points; a tracking mechanism configured to track player activity of a player to capture occurrences of the system achievements and the in-game achievements; an aggregation mechanism configured to maintain an aggregate number of points for a profile of the player, the aggregate number of points reflecting the captured occurrences of the system achievements and the in-game achievements; and at least one processing device configured to execute the tracking mechanism or the aggregation mechanism. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification