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Video game systems and methods including moving the protected character based with the movement of unprotected game character(s)

  • US 8,282,454 B2
  • Filed: 09/29/2010
  • Issued: 10/09/2012
  • Est. Priority Date: 09/29/2010
  • Status: Active Grant
First Claim
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1. A method comprising:

  • while playing a multi-player video game in which multiple players each supply inputs to a respective input device to control a corresponding game character in a scrolling-type game world displayed on a display screen,receiving inputs supplied by each player to the respective input device for controlling movements and actions of the corresponding game character;

    receiving a first predetermined input supplied by one of the players to the respective input device;

    in response to the first predetermined input, protecting the one player'"'"'s game character from harm in the game world;

    moving the protected game character based on the scrolling/non-scrolling state of the game world in accordance with the movement of one or more unprotected game characters; and

    stopping the protecting of the one player'"'"'s game character in response to one or more protecting stopping conditions, whereby the game character is again controllable by the one player in response to inputs to the respective input device.

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