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Multi-threaded detection of a game software debugger

  • US 8,286,138 B2
  • Filed: 01/30/2007
  • Issued: 10/09/2012
  • Est. Priority Date: 01/30/2007
  • Status: Active Grant
First Claim
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1. A method comprising:

  • executing a game application on a first game thread of a system;

    implementing a debugger detector on a second thread of the system, wherein the second thread differs from the first game thread and is separated from the first game thread by a thread boundary;

    determining if a debugger is attached to the game application;

    if it is determined that a debugger is attached to the game application;

    hindering performance of the detected debugger, the hindering comprising halting a third thread that is randomly selected from a simulated thread pool of the system.

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