Role based game play on a social network
First Claim
1. A method of providing role based game play in a role based game on a social network, comprising the steps of:
- a. receiving inputs via a computer network from user devices;
b. storing the inputs in a memory, at least a portion of the memory being located remote from the user devices;
c. a single user inviting a friend user with a method provided by the social network to join as a character in the role based game, wherein the friend user becomes associated with the character and wherein the friend user is originally befriended based on similar personal or professional interests using the method provided by the social network,d. the single user utilizing a group of two or more characters for a stage of play in the role based game, the characters including the character associated with the friend user; and
e. displaying at least a portion of information related to an outcome from the role based game play on a device of the single user, the device being one of the user devices;
f. wherein the single user controls one of more actions or characteristics of the character associated with the friend user by inputting the actions or characteristics of the character associated with the friend user at the device, and wherein at least one of the actions and the characteristics are utilized for the stage of play such that the single user plays the game with the character associated with the friend user when the friend user is offline and without input from the friend user; and
g. wherein the social network has a main focus of building social networks around people by allowing friends, family and others to share personal and professional interests, and the social network provides a platform for the role based game and for other social network applications.
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Abstract
The present invention is a method of providing role based game play on a social computer network. User inputs are received via a computer network from user computers. These inputs are stored in a memory, and at least a portion of the memory is located away from the user computers. A group of two or more characters for a single user are created based on inputs from a user. One or more of these characters is associated with a friend user on the social computer network. At least a portion of information related to an outcome from the game is displayed on a device of the single user. Finally, the single user controls all the inputs for the actions of their characters during the game.
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Citations
17 Claims
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1. A method of providing role based game play in a role based game on a social network, comprising the steps of:
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a. receiving inputs via a computer network from user devices; b. storing the inputs in a memory, at least a portion of the memory being located remote from the user devices; c. a single user inviting a friend user with a method provided by the social network to join as a character in the role based game, wherein the friend user becomes associated with the character and wherein the friend user is originally befriended based on similar personal or professional interests using the method provided by the social network, d. the single user utilizing a group of two or more characters for a stage of play in the role based game, the characters including the character associated with the friend user; and e. displaying at least a portion of information related to an outcome from the role based game play on a device of the single user, the device being one of the user devices; f. wherein the single user controls one of more actions or characteristics of the character associated with the friend user by inputting the actions or characteristics of the character associated with the friend user at the device, and wherein at least one of the actions and the characteristics are utilized for the stage of play such that the single user plays the game with the character associated with the friend user when the friend user is offline and without input from the friend user; and g. wherein the social network has a main focus of building social networks around people by allowing friends, family and others to share personal and professional interests, and the social network provides a platform for the role based game and for other social network applications. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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Specification