Method and apparatus for facilitating strength training
DCFirst Claim
1. A method of facilitating strength training exercise by a person using a video gaming system, wherein at least one processor of the video gaming system performs at least the following steps:
- a) communicate a first information with an exercise device, the first information indicative of a resistance force during said strength training exercise,b) monitor progress of said strength training exercise,c) supply information for a video or an audio signal indicative of the exercise progress;
wherein said resistance force can be adjusted, so there is a first magnitude of the resistance force associated with a position during exercise movement, and a second magnitude of the resistance force associated with substantially the same position, the first magnitude substantially different from the second magnitude.
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Accused Products
Abstract
Strength training exercise is facilitated by a video gaming system (VGS). VGS communicates information about the exercise resistance force with an exercise device. Strength training machine coupled with the VGS and acts as a game controller. The machine provides resistance by an electrical motor. Resistance can be adjusted using data send from the VGS. Further, the resistance can pulsate during an exercise motion, providing internal muscle massage. The video gaming system uses a non-contact method to monitor a physiological parameter of the user. For example, a video camera is used to detect heart rate. Pose tracking information is used to detect the level of user exhaustion. Those and other monitored parameters are used to adjust the regime for either current or future exercises. The regime is optimized to increase workout efficiency. An activity not directly related to exercise, for example game, is unlocked if exercise performance is on track.
221 Citations
20 Claims
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1. A method of facilitating strength training exercise by a person using a video gaming system, wherein at least one processor of the video gaming system performs at least the following steps:
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a) communicate a first information with an exercise device, the first information indicative of a resistance force during said strength training exercise, b) monitor progress of said strength training exercise, c) supply information for a video or an audio signal indicative of the exercise progress; wherein said resistance force can be adjusted, so there is a first magnitude of the resistance force associated with a position during exercise movement, and a second magnitude of the resistance force associated with substantially the same position, the first magnitude substantially different from the second magnitude. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method of facilitating an exercise by a person using a set of at least one processors, wherein said set performs at least the following steps:
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a. Receives a data derived from a video signal from a video camera, wherein the video contains a skin area of the person, b. determines a heart rate of the person using a least a portion corresponding to the skin area of said data, c. adjusts a parameter of the exercise depending on said determined heart rate. - View Dependent Claims (14, 15, 17)
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16. A method of facilitating an exercise by a person using a video gaming system, wherein the video gaming system performs at least the following steps:
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a) Supply a first a video or an audio signal facilitating the person to perform the exercise, b) Supply a second video signal facilitating engaging user in an entertainment activity, the entertaining activity is not directly related to or controlled by the said exercise, c) Adjust said entertainment activity depending on the exercise, said adjustment is not an on-going control of said entertainment activity. - View Dependent Claims (18, 19, 20)
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Specification