Gaming system, gaming device and method providing competitive wagering games
First Claim
1. A gaming system comprising:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device which stores a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) display a wagering game, the wagering game configured to operate upon a wager placed by a player, the wagering game associated with a paytable,(b) display a competition game between the player and an opponent, wherein the displaying of the competition game occurs independent of any generated wagering game symbol combination,(c) for the wagering game;
(i) generate a first wagering game symbol combination for the player,(ii) determine a wagering game outcome for the player based on the generated first wagering game symbol combination, and(iii) provide the player any award resulting from the determined wagering game outcome based on the paytable,(d) for the competition game;
(i) display a first competition game action based on the generated first wagering game symbol combination for the player,(ii) generate a second wagering game symbol combination for the opponent, and(iii) display a second competition game action based on the generated second wagering game symbol combination for the opponent,(e) determine a competition outcome based on the first competition game action and the second competition game action, and(f) provide the player any award resulting from the determined competition outcome.
1 Assignment
0 Petitions
Accused Products
Abstract
The gaming system and method disclosed herein provides a player with an opportunity to compete against an opponent (either a virtual opponent or a human opponent). In one embodiment, the gaming system and method provide a competition game that operates concurrently with a wagering game. In one embodiment, the competition game includes a turn-based video game which enables a player to compete against an opponent. Different generated symbol combinations for the wagering game represent different game actions or sequences for the competition game. That is, the symbols or symbol combinations generated in the wager game determine which game actions or sequences the gaming system causes to occur for the competition game. Based on such displayed game actions and sequences, the disclosed gaming system and method determines whether the player or the opponent wins that competition for the competition game.
561 Citations
22 Claims
-
1. A gaming system comprising:
-
at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a wagering game, the wagering game configured to operate upon a wager placed by a player, the wagering game associated with a paytable, (b) display a competition game between the player and an opponent, wherein the displaying of the competition game occurs independent of any generated wagering game symbol combination, (c) for the wagering game; (i) generate a first wagering game symbol combination for the player, (ii) determine a wagering game outcome for the player based on the generated first wagering game symbol combination, and (iii) provide the player any award resulting from the determined wagering game outcome based on the paytable, (d) for the competition game; (i) display a first competition game action based on the generated first wagering game symbol combination for the player, (ii) generate a second wagering game symbol combination for the opponent, and (iii) display a second competition game action based on the generated second wagering game symbol combination for the opponent, (e) determine a competition outcome based on the first competition game action and the second competition game action, and (f) provide the player any award resulting from the determined competition outcome. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
-
-
9. A gaming system comprising:
-
at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a wagering game, the wagering game configured to operate upon a wager placed by a player, the wagering game associated with a paytable, (b) display a competition game between the player and an opponent, wherein the displaying of the competition game occurs independent of any generated wagering game symbol combination, (c) display a competition game player eligibility meter indicating the player'"'"'s eligibility remaining in the competition game, (d) display a competition game opponent eligibility meter indicating the opponent'"'"'s eligibility remaining the competition game, (e) for the wagering game; (i) randomly generate a first wagering game symbol combination associated with the player, (ii) determine any award for the player based on the first wagering game symbol combination and the paytable, and (iii) provide any determined award to the player, (f) for the competition game; (i) display a first competition game action based on the first wagering game symbol combination, (ii) randomly generate a second wagering game symbol combination associated with the opponent, (iii) display a second competition game action based on the second wagering game symbol combination, (iv) determine whether to modify at least one of the competition game player eligibility meter and the competition game opponent eligibility meter based on the displayed first competition game action and the displayed second competition game action, (v) if the determination is to modify at least one of the competition game player eligibility meter and the competition game opponent eligibility meter, display at least one of the modified competition game player eligibility meter and the modified competition game opponent eligibility meter, and (vi) determine a competition outcome between the player and the opponent based on the displayed competition game player eligibility meter and the displayed competition game opponent eligibility meter. - View Dependent Claims (10, 11, 12, 13, 14)
-
-
15. A gaming system comprising:
-
at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a competition game between a player and an opponent, (b) display a competition game bonus triggering event progress meter, (c) for the competition game; (i) display a first one of a plurality of competition game actions for the player, (ii) display a second one of the plurality of competition game actions for the opponent, and (iii) determine a competition outcome based on the displayed first competition game action and the displayed second competition game action, (d) increase the competition game bonus triggering event progress meter based on the determined competition outcome, (e) determine whether the competition game bonus triggering event progress meter reaches a designated value, and (f) if the competition game bonus triggering event progress meter reaches the designated value, cause a bonus award to be provided to the player. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22)
-
Specification