Apparatus, processes and articles for facilitating mobile gaming
First Claim
1. A method for wireless gaming using at least one wireless gaming terminal, each wireless gaming terminal having a network interface operable to transmit and receive gaming information, the method comprising:
- determining, by at least one processor, that a population distribution of users over at least two locations is a suboptimal population distribution of the users over the at least two locations,in which the at least two locations comprises at least a first location and a second location,in which the act of determining that a population distribution of users is a suboptimal population distribution comprises determining a respective location of a plurality of wireless gaming terminals of a corresponding plurality of users in the at least two locations, each of the plurality of wireless gaming terminals having a network interface operable to transmit and receive gaming information, the plurality of users comprising a first user having a first wireless gaming terminal and a second user having a second wireless gaming terminal, andin which the act of determining the location of the plurality of wireless gaming terminals comprises;
determining a specific location of the first wireless gaming terminal, the specific location being in the second location; and
determining another location of the second wireless gaming terminal, the another location being in the first location;
responsive to determining that the population distribution of users over the at least two locations is a suboptimal distribution of the users over the at least two locations, communicating, by the at least one processor, at least one incentive to a corresponding wireless gaming terminal of each of at least one of the plurality of users comprising the second user, the at least one incentive comprising an incentive for the corresponding at least one of the plurality of users to move to the second location;
causing, by the at least one processor, a corresponding at least one game to be implemented at the corresponding wireless gaming terminal of each of the at least one of the plurality of users, wherein the implementation of the at least one game is dependent on a determined location of each corresponding at least one user.
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Accused Products
Abstract
In accordance with the teachings of the present embodiment, a system and method for wireless gaming with location-dependent gaming functions are provided. In a particular embodiment, the apparatus includes a gaming server; a wireless network at least partially covering a property, the wireless network comprising a plurality of signal detection devices; and a gaming communication device operable to transmit and receive gaming information to and from the gaming server via the wireless network. A location of the gaming communication device on the property is used to alter a game play function, such as a bet option, wager, graphic overlay, permission, or to provide location-dependent advertising or embedded advertising. Based upon the location of the gaming communication device on the property, a predetermined functionality of the gaming communication device may be enabled and/or controlled.
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Citations
25 Claims
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1. A method for wireless gaming using at least one wireless gaming terminal, each wireless gaming terminal having a network interface operable to transmit and receive gaming information, the method comprising:
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determining, by at least one processor, that a population distribution of users over at least two locations is a suboptimal population distribution of the users over the at least two locations, in which the at least two locations comprises at least a first location and a second location, in which the act of determining that a population distribution of users is a suboptimal population distribution comprises determining a respective location of a plurality of wireless gaming terminals of a corresponding plurality of users in the at least two locations, each of the plurality of wireless gaming terminals having a network interface operable to transmit and receive gaming information, the plurality of users comprising a first user having a first wireless gaming terminal and a second user having a second wireless gaming terminal, and in which the act of determining the location of the plurality of wireless gaming terminals comprises; determining a specific location of the first wireless gaming terminal, the specific location being in the second location; and determining another location of the second wireless gaming terminal, the another location being in the first location; responsive to determining that the population distribution of users over the at least two locations is a suboptimal distribution of the users over the at least two locations, communicating, by the at least one processor, at least one incentive to a corresponding wireless gaming terminal of each of at least one of the plurality of users comprising the second user, the at least one incentive comprising an incentive for the corresponding at least one of the plurality of users to move to the second location; causing, by the at least one processor, a corresponding at least one game to be implemented at the corresponding wireless gaming terminal of each of the at least one of the plurality of users, wherein the implementation of the at least one game is dependent on a determined location of each corresponding at least one user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. An apparatus comprising:
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at least one processor; and a memory that stores instructions which, when executed by the at least one processor, directs the at least one processor to; determine that a population distribution of users over at least two locations is a suboptimal population distribution of the users over the at least two locations, the at least two locations comprising at least a first location and a second location, in which the act of determining that a population distribution of users is a suboptimal population distribution comprises determining by the at least one processor a respective location of a plurality of wireless gaming terminals of a corresponding plurality of users in the at least two locations, each of the plurality of wireless gaming terminals having a network interface operable to transmit and receive gaming information, and in which the act of determining the respective location of the plurality of wireless gaming terminals comprises; determining a first specific location of a first wireless gaming terminal of a first user, the first specific location being in the second location; and determining a second specific location of a second wireless gaming terminal of a second user, the second specific location being in the first location; responsive to the act of determining that a population distribution of users over at least two locations is a suboptimal distribution of the users over the at least two locations, communicating at least one incentive to each corresponding wireless gaming terminal of each of at least one user comprising the second user, the at least one incentive comprising an incentive for the corresponding at least one user to move to the second location; and causing, by the at least one processor, a corresponding at least one game to be implemented at the corresponding wireless gaming terminal of each of the at least one of the plurality of users, wherein the implementation of the at least one game is dependent on a determined location of each corresponding at least one user. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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Specification