Interactive game for promoting self-expression
First Claim
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1. A game system for promoting self expression or awareness among members of a group, comprising:
- a first randomizing device for choosing a first participant;
a second randomizing device for making random activity performance choices on behalf of either the first participant or at least a second participant, said second randomizing device being the same or different from said first randomizing device, wherein the random activity performance choices involve at least one activity chosen from among action, role playing, self expression and self awareness performance activities;
an activity performance zone designed to place and position a participant in front of an audience of remaining players to perform the selected action, role playing, self expression and self awareness performance activity;
the performance thereafter scored or judged; and
a tracking mechanism for scoring performance progress of the participants and tracking continuing play by any remaining players.
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Abstract
An interactive game and method for promoting self-expression and awareness and improving group dynamics involves a game of chance goal for selecting a random performance activity from among various self-awareness and self-expression questions, physical challenges, and role-play scenarios, and including the possibility of passing a question or challenge to another participant.
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Citations
9 Claims
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1. A game system for promoting self expression or awareness among members of a group, comprising:
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a first randomizing device for choosing a first participant; a second randomizing device for making random activity performance choices on behalf of either the first participant or at least a second participant, said second randomizing device being the same or different from said first randomizing device, wherein the random activity performance choices involve at least one activity chosen from among action, role playing, self expression and self awareness performance activities; an activity performance zone designed to place and position a participant in front of an audience of remaining players to perform the selected action, role playing, self expression and self awareness performance activity;
the performance thereafter scored or judged; anda tracking mechanism for scoring performance progress of the participants and tracking continuing play by any remaining players. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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Specification