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Gaming control system

  • US 8,303,399 B2
  • Filed: 03/10/2006
  • Issued: 11/06/2012
  • Est. Priority Date: 03/11/2005
  • Status: Expired due to Fees
First Claim
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1. A gaming control system, comprising:

  • a gaming machine, a member control server, and an insurance control server connected through a network, whereinthe gaming machine includesa first processor configured to conduct at least one of a first game or a second game according to a game control program stored in a first memory; and

    a card unit arranged in the gaming machine and configured to read an ID number of a member'"'"'s card,the member control server includesa second processor configured to control member information according to a member information control program stored in a second memory; and

    a member memory device configured to store the member information corresponding to the ID number read by the card unit of the gaming machine, andthe insurance control server includesa third processor configured to control insurance information according to an insurance control program stored in a third memory; and

    an insurance memory device configured to store the insurance information corresponding to an object person of a game insurance;

    the first processor is configured to determine whether or not the member'"'"'s card is detected through the card unit,the third processor determines whether or not the game insurance is contracted when the member'"'"'s card is detected by the first processor and, when determining that the game insurance is contracted, the third processor specifies the object person of the game insurance based on the member information stored in the member memory device transmitted by the second processor of the member control server and the ID number read by the card unit of the gaming machine and confirms whether or not a premium is paid by the object person specified thereby,the first processor conducts the first game which is an object of the game insurance in the gaming machine when the third processor determines that the premium is paid by the object person, determines whether or not the member'"'"'s card is discharged from the card unit after the first game is terminated, and, when determining that the member'"'"'s card is discharged from the card unit, transmits game information to the insurance control server, andthe third processor determines whether or not an insurance payout condition is satisfied based on the game information transmitted by the first processor when the member'"'"'s card is determined to be discharged from the card unit and, when determining that the insurance payout condition is satisfied, pays out insurance of the game insurance for the object person of the game insurance specified thereby based on the game information transmitted by the first processor of the gaming machine and the insurance information stored in the insurance memory device,after paying out the insurance of the game insurance for the object person of the game insurance based on the first processor determining that the member'"'"'s card is discharged from the card unit and transmitting the game information to the insurance control server, the third processor updates the insurance information of the object person stored in the insurance memory device, andwhen the third processor determines that the insurance is not contracted and when determining that the member'"'"'s card is not discharged from the card unit, the first processor conducts the second game which is not covered by the game insurance under a state that the member'"'"'s card is inserted in the card unit.

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