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Hiearchical multi-tiered system for gaming related communications

  • US 8,303,417 B2
  • Filed: 09/30/2011
  • Issued: 11/06/2012
  • Est. Priority Date: 03/24/2005
  • Status: Active Grant
First Claim
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1. A central administration unit of a hierarchical multitiered system, comprising:

  • at least one processor; and

    at least one machine readable storage medium including instructions that when executed by a machine, cause the machine to perform operations comprising;

    transmitting a master configuration to a local gaming site of the hierarchical multitiered system, the local gaming site having a site controller and one or more gaming components, the master configuration including a first set of configuration parameters;

    receiving, from the site controller at the local gaming site, a selected configuration for at least one of the gaming components of the local gaming site, wherein the selected configuration is based on the master configuration, further limits the master configuration, and was selected by the site controller; and

    facilitating a download of at least one game asset of the selected configuration by at least one of the site controller and the gaming components of the local gaming site.

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