Hiearchical multi-tiered system for gaming related communications
First Claim
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1. A central administration unit of a hierarchical multitiered system, comprising:
- at least one processor; and
at least one machine readable storage medium including instructions that when executed by a machine, cause the machine to perform operations comprising;
transmitting a master configuration to a local gaming site of the hierarchical multitiered system, the local gaming site having a site controller and one or more gaming components, the master configuration including a first set of configuration parameters;
receiving, from the site controller at the local gaming site, a selected configuration for at least one of the gaming components of the local gaming site, wherein the selected configuration is based on the master configuration, further limits the master configuration, and was selected by the site controller; and
facilitating a download of at least one game asset of the selected configuration by at least one of the site controller and the gaming components of the local gaming site.
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Abstract
A system, apparatus and method for gaming-related communications in a hierarchical multi-tiered system are described herein. In some embodiments, a method includes transmitting a master configuration from a central operations of a hierarchical multi-tiered system to a local gaming site having one or more gaming components. The method also includes receiving a selected configuration for one or more of the gaming components based on the master configuration. The method includes downloading the selected configuration to the one or more of the gaming components through the hierarchical multi-tiered system.
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Citations
21 Claims
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1. A central administration unit of a hierarchical multitiered system, comprising:
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at least one processor; and at least one machine readable storage medium including instructions that when executed by a machine, cause the machine to perform operations comprising; transmitting a master configuration to a local gaming site of the hierarchical multitiered system, the local gaming site having a site controller and one or more gaming components, the master configuration including a first set of configuration parameters; receiving, from the site controller at the local gaming site, a selected configuration for at least one of the gaming components of the local gaming site, wherein the selected configuration is based on the master configuration, further limits the master configuration, and was selected by the site controller; and facilitating a download of at least one game asset of the selected configuration by at least one of the site controller and the gaming components of the local gaming site. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A site controller of a local gaming site of a hierarchical multitiered system, the local gaming site comprising the site controller and one or more gaming components, the site controller comprising:
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at least one processor; and at least one machine readable storage medium including instructions which when executed by a machine cause the machine to perform operations comprising; receiving, from a central administration site of the hierarchical multitiered system, a master configuration, the master configuration including a first set of configuration parameters; determining, based on the master configuration, a selected configuration for at least one of the gaming components of the local gaming site, wherein the selected configuration is based on the master configuration and further limits the master configuration; and transmitting the selected configuration to the central administration site. - View Dependent Claims (8, 9, 10)
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11. At least two non-transitory machine-readable storage media storing instructions for a plurality of machines of a hierarchical multitiered system, said plurality of machines comprising at least one central administration machine of a central administration site and at least one site controller machine of a local gaming site, the at least two non-transitory machine readable storage media including a first non-transitory machine-readable storage medium and a second machine readable storage medium,
the first non-transitory machine readable storage medium storing instructions that when executed by at least one central administration machine, cause the at least one central administration machine to perform central site operations comprising: -
transmitting a master configuration from the central administration site to the local gaming site, the local gaming site including the at least one site controller machine and one or more gaming components, the master configuration having a first set of configuration parameters; receiving from the site controller at the local gaming site, by the at least one central administration machine, a selected configuration for one or more of the gaming components of the local gaming site, wherein the selected configuration is based on the master configuration, further limits the master configuration, and was selected by the site controller; and facilitating, by the at least one central administration machine, the download of at least one game asset of the selected configuration by one or more of the gaming components through the hierarchical multi-tiered system; and the second non-transitory machine readable storage medium storing instructions that when executed by at least one of the at least one site controller machine and the one or more gaming components of the local gaming site, cause the at least one of the at least one site controller machine and the one or more gaming components of the local gaming site to perform local site operations comprising determining, based on the master configuration, the selected configuration. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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Specification