Gaming device for multi-player games
First Claim
1. An end user gaming device for use in a multicasting system that has a unidirectional forward path to transmit content simultaneously to a plurality of end user gaming devices and a plurality of bidirectional communication paths, each separate from the unidirectional wireless forward broadcast path and unique to each of a corresponding one of the plurality of end user gaming devices, comprising:
- a content visual display configured to display content that is transmitted by the multicasting system, concurrently to the plurality of end user gaming devices and simultaneously received by each of the plurality of end user gaming devices, on the unidirectional forward path;
a user input device that transmits end user private communications, input by the end user, on the bidirectional communication path to the multicasting system and to at least one of the plurality of end user gaming devices selected by the end user via the unique bidirectional communication path from the multicasting system that is associated with the selected end user gaming device; and
a message display configured to display end user private communications originated by another of the plurality of end user gaming devices and received on the unique bidirectional communication path from the multicasting system.
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Accused Products
Abstract
The present Gaming Device For Multi-Player Games provides the end user with a private bidirectional link to the gaming site to enter their moves, to optionally receive private data from the gaming site to enable the end user'"'"'s device to display private data that is hidden from the other players, and to communicate privately with another member or members of a sub-group. The Gaming Device For Multi-Player Games comprises a content display for displaying content that is transmitted to the plurality of end users on the unidirectional forward path, a plurality of controls for enabling an end user to generate data for transmission to at least one of the multicasting system and the plurality of end users, and a message display for displaying end user private communications received at the end user device.
37 Citations
18 Claims
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1. An end user gaming device for use in a multicasting system that has a unidirectional forward path to transmit content simultaneously to a plurality of end user gaming devices and a plurality of bidirectional communication paths, each separate from the unidirectional wireless forward broadcast path and unique to each of a corresponding one of the plurality of end user gaming devices, comprising:
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a content visual display configured to display content that is transmitted by the multicasting system, concurrently to the plurality of end user gaming devices and simultaneously received by each of the plurality of end user gaming devices, on the unidirectional forward path; a user input device that transmits end user private communications, input by the end user, on the bidirectional communication path to the multicasting system and to at least one of the plurality of end user gaming devices selected by the end user via the unique bidirectional communication path from the multicasting system that is associated with the selected end user gaming device; and a message display configured to display end user private communications originated by another of the plurality of end user gaming devices and received on the unique bidirectional communication path from the multicasting system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. An end user gaming device for use in a multicasting system that has a unidirectional forward path to transmit content simultaneously to a plurality of end user gaming devices and a plurality of bidirectional communication paths, each separate from the unidirectional wireless forward broadcast path and unique to each of a corresponding one of the plurality of end user gaming devices, comprising:
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a content visual display configured to display content that is transmitted by the multicasting system concurrently to the plurality of end user gaming devices and received by each of the plurality of end user gaming devices on the unidirectional forward path; a plurality of user input devices that transmit end user private communications, input by the end user, on the bidirectional communication path to the multicasting system and to at least one of the plurality of end user gaming devices selected by the end user via the unique bidirectional communication path from the multicasting system that is associated with the selected end user gaming device; and a message display configured to display end user private communications originated by another of the plurality of end user gaming devices and received on the unique bidirectional communication path from the multicasting system. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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Specification